Question: In the battle viewer, does the battle actually happen the way it's displayed? Like, all of my ships all fire on just one ship at a time, and it's the ship I see being attacked in the viewer? If so, then I have a complaint.
An enormous fleet of pirates would repeatedly swoop down on one of my mining bases, destroy it, then run out of sensor range. I got sick of this, so I decided to go after them.
I sent two precursor rangers, fleets of battleships and dreadnoughts and my own Rangers after them. And every time I attacked, I got pwned. Every. Friggin. Time.
Pirates: two dreadnoughts, one battleship, three frigates, two heavy fighters (or something like that)
Me: five dreadnoughts/rangers or six battleships (logistics of 30 at this point)
First, every time I got close to them, they detected me. I didn't have enough movement speed to get from the edge of their sensor range to them, so they always attacked first.
Second - and this is my complaint - my fleets were firing on the wrong ships!!!!!!!!!
Every time my ships fired, they all fired on the fighters and ignored the dreadnoughts. Why in the name of all that is holy would I fire on a FIGHTER when there are two DREADNOUGHTS and a BATTLESHIP kicking my butt?? I sent 15 massive fleets of dreadnoughts/rangers/battleships after them. Only two survived.
If that is not actually how a fleet battle happens, then I guess I was just chewing on more firepower than I could eat at one sitting. If that IS how battles actually play out....... GAAAHHHH.............
So... suggestion for a patch or for Gal Civ III, let *me* (optionally) choose which enemy ships to fire on during an attack/counterattack. Please???