It alao seems to be using the same as it was in GC1
TotalScore = Sum of all games in a period divided by the square root of the games played in that period
(period time not yet known but in GC1 it was 30 days)
the time period for the 10*multiplier seems to be 10 years
maybe i should reword that .. its not a bonus if you finish the game after 10 years.. but a penalty if you finish it quicker
So the Metaverse side of the scorring seems to be the same as it was in GC1 so far..
so summising on those facts..
games will probaly fall into 30 day blocks.. and decrease by a % for each aged block (eg: current block no drop.. 30-60 days block could say loose x% 60-90 dfay block would loose 2*x%) just like they did in GC1
and yes the type of victory alsop comes into it.. so if you get a military win (no AI's left except you) then you'll score the highest of all the types
Dificulty level does come into it to.. so you are rewarded for playing the harder levels even though it may not look like it in the games that end within the first 10 years (i could be wrong about that time frame but it seems logical according to the scores i've seen)
Hope this helps.. until someone can work it out more precicely..
and If Stardock decides to keep this method.. if not rest assured they will do a full metaverse score recalculation.. as that DO keep all the data that has been submitted
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