Wow... I go away for a week or two, and look what gets thrown into the mix.
Yes, it is true that the majority of games today seem to be catering to the archetypal 14-30 year old heterosexual male. Yes, the depiction of females in most games is either woefully absent, or flagrantly insulting. (The same can be said for male characters as well, but I don't want to digress even more. Suffice to say there are many shades between the archetypal models we're normally presented.) And yes, the industry as a whole is long overdue for a radical overhaul when it comes to accurate depiction of the sexes.
But let's edge dangerously close to realism here for a moment. I've read through the *majority* of the argument here, and I have to agree with Star Pilot -- this gender issue is a purely cosmetic one. Then again, so is having a named leader in the first place, or any sole identiy in a game of this scope.
The thing that I've always loved about 4x games like GC and MOO is that they represent the polar opposite of character intensive games (think your engrossing RPGs.) Individual identitiy is completely extraneous when your objective in the game is to guide the development of an entire species. Therefore, I really couldn't care what honorific an AI chooses to use so long as it makes the fundamental distinction of species, or race. In fact, I would be willing to concede that a true-life alien civ wouldn't particularly care about a human's gender -- it would be too preoccupied staring in disgust and fascination at our lack of a third, fourth, and fifth eye and the strange unsightly tuft of fur on the tops of our heads.
I suppose that the point I'm trying to make here is that what is truly important in a game like GC is the full representation of an entire culture, or an entire lifeform. If I play as a Drengin, I want to FEEL like a Drengin, and it's the AI's job to make it happen through its treatment of me. If I'm a Thalan with access to a *limited* collective consciousness, I want to see that represented in morale and production bonuses (these are only speculative examples, as I am not participating in the beta and have extremely limited knowledge of extant game mechanics.) But one thing I would not like to see is the Torians giving a flying scarnblorth about whether or not I'm male or female. (And yes, Star Pilot, I agree that it's human arrogance to assume that all other advanced lifeforms would rely on something as idiosyncratic and unreliable as sexual reproduction -- although it might mellow them out

)
As far as modelling genders goes, I have to admit that I'm at a total loss as to why or how producing female models is more difficult/expensive than male ones. That just doesn't ring true. I *do* understand, however, how having two variants of each (or most) races could send manpower hours and production costs way past the comfort level. So perhaps releasing additional artwork options at a later date is not such a bad thing after all (and certainly not an insult.) Plus, does anyone *really* think that the portraits on the selection/diplomacy screens are representative of the actual *leader?* Heck I just think of those as the bootlicks I send to talk to people and species that are FAR beneath me. (Also, there's always the uncomfortable issue of a leader *dying* and being succeeded, and that's an issue I wouldn't mind seeing extrapolated.)
So go ahead. Call yourself whatever you will, and revel in the honorifics thrown at you by the ignorant scum of the galaxy. If they use the wrong gender of honorific, perhaps they have a language that doesn't make the distinction. Or perhaps they have no concept of gender. Or perhaps they're just too puke-stupid to know better, and deserve to be wiped off the galactic map before their idiocy spreads any further!
Ahem. Well, those're my thoughts, anyway. Thanks for your patience.