I have no choice but to go against the tide here!
Iconed maps are simply boring to me and remind of a rather simplistic chess-board. X pieces move to point Y while Z can diagonally intercept.
I *NEVER* play at zoom out to icons, i might be tempted to catch a glimpse of the entire context once in awhile - but whadda'ya think the mini-map is for? Granted, it has less symbolic gizmos to stare at... but +/- is good enough.
Now, comes in the tactical gamer -- i want THAT challenge of the unknown and guessing work - i feel space is huge and distances do matter even when scrolling a mouse-wheel just a tiny bit further. I may be just locked up in a sufficating brownish fog trying to evaluate and distinguish between a Constructor flat white glyph and the other one right beside it when in fact, they are truly LYs away from one another - in box, grid, sector or parsecs.
Now, comes the artist and the emotions -- i want the clouds to remind me of that precious Homeworld instead of a Logo (i'm seeing it many times over in a number of screens anyway, the same bigger or smaller)... and the immediate emergency of a slow scout stuck on a path to dangers ahead since it is lurking in the shadows of a nebula underneath or glowing. Cyanic wire ovals & all. Rings diversity and Moons swooping the gravity runs.
Yup, i *NEVER* play all the way down to Icons cuz i paid for something which can go all the way up to please me.
I also design some of my own weird ships for an half-hour perfection if i want to, thank you and they look great in a yard or in a galaxy perceivable in all its colourful opera of stars to Polar caps.
King to pawn D-Five. Surveyor to Anomaly blueish Worm-Hole overthere in the distant mystery loosely based on a reality. Pick your poison.