Believe it or not, my first experience with GalCiv was a *pirated* version of the old OS/2 GalCiv I. I got it from a friend who said that I had to play this, and I wouldn't put it down once I did. He was right. I liked it so much that I immediately went out and BOUGHT the game. I figured that these guys deserved my money for the quality game they put out on a shoestring budget. Bill
Bill Ko
All Steam does is get me all steamed up. Every time it wants to update, it locks up my computer. Bill
It doesn't seem to work as advertized. It doesn't seem to be protecting my freighters any. I've also seen related posts saying that it protects other civ's freighters when *they* build it, so it must be a bug... Bill
In the original GalCiv v 2.0 - on the OS/2 platform, BTW - the terror stars were scary indeed. One of the civilizations would get Terror Stars and you'd know it because suddenly you'd hear something that sounded a lot like a Star Trek phasor beam followed by a message about colonies being DESTROYED and not conquered or attacked.
*bump* Is the privateer wonder working now? Or maybe it wasn't broken in the first place (in which case, I'd like an explanation as to what exactly it does. because it doesn't seem to do what it says it's supposed to do). Bill
The only + bug that I can see is if you load a game and then do it, it gives you a default new game, instead of a game with the same setrtings as your loaded game. I suppose you have to START a new game before you can + . (Starting a new game under said conditions *will* work if you manually do "new game" from the menu.) Bill
Thanks, people! Bill
It doesn't seem to protect my trade routes like it said it would. Bill
Let's say I build a technolical capitol on a tile that gives me a research bonus. Does the bonus apply to that? How about if I build a restaurant of eternity on a tile that gives me an influence bonus? Thanks, Bill