Delric

Delric

Joined Member # 625625
0 Posts 0 Replies 57 Reputation

Like the title says. I find it odd that there are NO mid-game PQ improvements. There's 2 just about right in the beginning and then NONE show up until WAY late almost endgame. That makes no sense since if you're near the end of the techtree you're most likely going for the tech win and will barely be able to take advantage of those improvements. I definately think the game needs some mid-game PQ improvements because even as it is now the best planets I can get most of the time are 24 after t

11 Replies 311 Views

I like the molding the galaxy how I see fit ;) or whomever has the current lead in influence. Hmmm just thought of another idea. You can have 2 sets of voting at the UP. One set of voting based the same way as voting is now via the influence (since influence also seems to be based on population) and if you have more population then you have more influence. Therefore the needs/wants of the many supercede the needs/wants of the few (muahaha how evil). Anyways, the first vote of the UP would

14 Replies 782 Views

1. Does the PQ or population of planets matter in a trade route? i.e. Do you get more money from a trade route between 2 highly populated planets, 2 high PQ planets, or is the only thing that matters is distance? 2. Does the bonus from your starbase improvements also get credited to your trade partner or just to you? 3. Do trade routes that come from another Civ to you count against the total 10 routes you may have? 4. Partly related to question 2. Does the starb

2 Replies 217 Views

Yesterday I was playing a game and had a my Precursor Ranger at Level 4, however it didn't seem to have gotten any better. At least nothing noticable. Could we get an official word as to how levels increase Hitpoints, Attack and Defense?

6 Replies 291 Views

I don't seem to follow what you mean CariElf. I don't know what you mean by home colony not being saved etc. 1. How exactly is Starship Quality supposed to work? 2. Does the percentage work on every stat a ship has? Attack, Defense, Hitpoints? Does it affect other stats? Sensor range, movement, range? 3. Does it retroactively work on ships previously built on that planet or it only works on ships that were made from when the improvement was built on?

7 Replies 398 Views

If Duglis or CariElf could chime in here on how to correctly fix this I'd like to know. The morale anomaly bug is still not fixed. I edited the file as per Duglis instructions. FILE: \Data\SoldieringAbility01.ANOMALY ISSUE: The Morale anomaly is affecting Ship Defense, not Morale. REMEDY: Find the ANOMOLY Morale section of the file. Change Quantity from 2 to 4. (Yes, Quantity, kind of goofy, I know). And when I check my stats for my empire I still got a +2 Defen

30 Replies 1,338 Views

CariElf taking your advice to AStott I opened up the .m3u lists from Winamp in notepad and I saw what you are talking about it had relative information b/c I make the playlists in My Documents and since My Music is in My Documents that was causing the problems. I saved the list in the GalCiv Playlist directory and the mp3s now play. I also looked at the list in Notepad and it still is a relative list since it doesn't have C: at the beginning of the mp3 entries but it works. The other mp3s wor

10 Replies 306 Views

I have a winamp playlist that obviously works in winamp ;) . But in the game only certain ones work. Specifically mp3's I've made of my CDs. I'm thinking it's because either the filename or directory names are too long, or a combination of both. The ones I've downloaded from the internet usually have small names just the name of the song and I have them in a separate directory. However the ones I've made include the Artist, album name, song number and song name as the filename, not to menti

10 Replies 306 Views

In a game I'm playing now, I've luckily have gotten 4 trade goods with only a minor race getting the Alloy of the +20% hitpoints one :( . My questions are these. 1. If I trade for a trade good is it with me permanently or can they suspend the trade of it later on? 2. If I don't trade for it and I take them over culturally will the trade good become MY monopoly to trade as I see fit or does it disappear completely? 3. If I trade for it and then take them over does th

4 Replies 290 Views