qrtxian

qrtxian

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Part 21, concluded On December 8th, an interesting but apparently insignificant event occurred as the Enterprise-class TAS Gagarin discovered a pirate Arcean frigate, apparently having been donated to the Korx, with Arcean fleets closing in on it: Unexpectedly, the pirates attacked the Gagarin

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Part 21: The Die Is Cast On November 8th, Task Force 16 took part in a joint operation with the Altarians to crush the last two pirate ships located near any strategic location. <img src="http://i1230.photobucket.com/albums/ee492/qrtxian/qrtxian004/GC2TA_TerranAlliance_1396054842.jpg" alt="" wi

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From the description of A History of Benevolence (one of the Altarian starting techs): This inherent ability has only limited use in a technological society. As the rise of the Drengin Empire and Arcean Empire show, technology is the ultimate equalizer.

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[quote who="econundrum1" reply="218" id="3455385"] Welll one of the Altarian factions is clearly descended from the Wraiths of Elemental, one is descended from the other human factions, I wonder what other factions survive into GC3.[/quote] I suspect all of the races survive, but they're all "Altarians" now. I get the sense the factions being discussed are those that exist within that broader culture and aren't really racially-based. (In other words, Akari presumably has

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Part 20, concluded By early October, the combined efforts of the Terran, Altarian, and Torian militaries had swept the pirates out of populated space. A few wer

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Part 20, continued Battles against the pirates raged across Terran space: <img src="http://i1230.photobucket.com/albums/ee492/qrtxian/qrtxian004/GC2TA_TerranAll

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Part 20, continued With the collapse of the Korx, the galactic political situation now stood thusly: The continued hostility between the Torians and Krynn was a concern, especially now that the Torians were only fighting weak opponents such as the Drath and Scottlingas. But it could wait, as there was a much mo

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Part 20: The Death of the Korx As I resumed playing, I decided that the time had come to abandon all hope of a peaceful settlement with the Torians. I therefore began making immediate plans for war, including contacting the Altarians to obtain some of their soldiering techs that had proven so effective before.

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The offer is appreciated, but I'm fine doing things the way I am. As for the AAR itself, sorry I haven't updated like I planned to. Real life has been distracting, as have certain events within the game itself. The war has begun.

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[quote who="Gaunathor" reply="174" id="3451808"]Although, what about the Stellar Folding technology the Terrans could research in TotA? Wouldn't it be sophisticated enough to travel between galaxies? Most importantly because it outright stated that "With infinite energy, one could use Stellar Folding to travel to any point in the galaxy instantaneously."[/quote] In theory, maybe, but isn't it a moot point until someone has infinite energy? [quote who="Ga

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[quote who="satoru1" reply="12" id="3449682"] Quoting qrtxian, reply 11 Also, "fun" is kind of subjective anyway. Look at that tactical combat thread if you want a concrete example. True but at the end of the day 'fun' is what people want out of game. There's no formula for it. There's no API for it. There's no middleware for it. There's no design document for it. There's no 'checklist' for it. You play it and it's eitehr fu

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[quote who="ParagonRenegade" reply="32" id="3449436"] Quoting qrtxian, reply 31 While it was definitely inferior in a strictly by-the-numbers sense (which is not how I play), I never found playing good to be difficult. I'm not sure where the people saying it was are coming from. Playing good crippled you if you chose the colonization options, and it was by-and-large bad compared to neutral and evil.[/quote] "Crippled" is an exaggeration, particularly b

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[quote who="Sanati" reply="47" id="3447735"] Is this just a campaign faction? That story there really doesn't lend itself at all to a normal 4x game start. They have no planet or civilians, it's a war fleet popping out of a pocket dimension. It would be kind of strange if they then started a game with a planet, colony ship, and single unarmed (or armed) flagship, like everyone else.[/quote] Yeah, this is something that has occasionally been striking me. The sy

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[quote who="ParagonRenegade" reply="64" id="3448332"] Quoting qrtxian, reply 62 I've always sort of theorized that they were a single character split in two, though. Alan Bradley became Draginol, the Dark Mithrilar I think.[/quote] DL Bradley is theorized to become Draginol, but I was actually speaking in Watsonian terms. I've always theorized something like this happened: Brad Wardell writes the original stories that

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By the way, I haven't updated because I can't make up my mind whether or not to declare war on the Torians this moment. I'm not nearly ready, but with them at war with absolutely everybody , their forces will never be more stretched than now. If I don't move now, I suspect it'll only take them about six months to crush the Drath and/or Korx and ruin the opportunity.

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Gee, thanks! The in-character stuff is fun but time-consuming, so I can't make any promises about doing it again. But we'll see.

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[quote who="Gaunathor" reply="6" id="3443371"] Quoting qrtxian, reply 5I can see the resemblance pretty easily. How? It's completely different than how Ynrhed Eidden looked in GalCiv 2. Probably a representative of a different Krynn member-race.[/quote] They both have the same basic head structure: a ridged, roughly cone-like skull pointing backwards, with a pair of structures jutting out from the sides that have multiple eyes set into them. It's no

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Part 19 (cont.) Tlas Kzientha Versus The World The thaw in relations with the Torians proved brief. Before I knew it, they had fallen back to "Cool" with me - and, more alarmingly, "Hostile" with the Krynn. Statistics showed that the Torians were still ahead of me in many ways. As it turned

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Part 19: The Coming Storm As discussed in the "intelligence assessment" above, I had come to the conclusion that - while I could defeat the Torians in the long run - in the short term any conflict would be extremely bloody and risky. Furthermore, time was increasingly on my side, as I continued to gain planets from Korx defections while the Torians were basically stuck with what they had. As a result, I decided to try and see if I could play for time by getting the To

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*** TOP SECRET *** CLEARANCE LEVEL BLUE *** THE FOLLOWING DOCUMENT IS CLASSIFIED UNDER ARTICLE 22 OF THE ALLIANCE ARMED FORCES CHARTER 1.0: Introduction Sir, The following document has been prepared for your use and that of the AAF:G and AAF:S commands by the Office of Special Operations. Although focused on the needs of the current diplomatic and military crisis, it is the end resu

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Going to finally finish this game sometime soon. In the meantime, I wrote up an in-character assessment of the Torians' capabilities for fun and to get their capabilities straight for the coming war. I'll post it momentarily.

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[quote who="WIllythemailboy" reply="35" id="3431705"] Quoting Tharios, reply 31Such a space-faring civilization cannot exist in reality, period. This sort of statement was part of the basis for Niven's Man-Kzin wars. The assumption ended poorly, as the name might imply.[/quote] Heck, it gets tossed around within some of the background to GalCiv itself. I don't think interstellar conquest would be terribly practical in real life even if we do assu

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[quote who="magnuskn" reply="65" id="3429347"]I'd especially like a "withdraw" option if the combat isn't going well for your fleet, the "all or nothing" combats of GC2 lacked that element of being able to break things off.[/quote] Now that's an option I'd be in favor of, though certain restrictions would be necessary.

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