Sins needs 1 CD per 2 players for LAN I believe (never actually played LAN - always go ICO which needs 0 CD to play, BUT needs 1 account per person... Dark Reign did not need a CD when I used to play LAN. Of course, it may not have had any movies or anything else, so that might have been an OEM version that we used - it was so long ago I cannot fully remember ;)
Hack78
Some books I read while at school could be good 1) Amtrack Wars 2) Death Gate Cycle and of course the all time favourite. Where's Wally!!! Think about it - the whole movie involves you looking out for Wally :LOL: [img]http://www.entertainmentrights.com/uploads/image_bank/asset_1594_hl.jpg[/img]
I think you answered your own question... Sins requires everyone to always have 1 enemy. You would be that 1 for all of the AIs :)... Don't bother building too much static defence (with the exception of repair bays as they are useful) - build a fleet instead and use it to hold/attack as required (repair bays very useful for holding).
The SSD you are talking about were mainly one offs as they were so big. So an ISD IS a capital ship - the SSDs are BIG captial ships :)
[quote]The only other way is to use Advent's 8th level Harmony research (forgot the name...) that increase all planets' allegiance by 10%...[/quote] Not strictly true - culture will grant a 10% lift in allegiance (once it builds up to it over a short time period)....
Read the income screens carefully - they tell you how much is being earned by each planet, and how much is going on fleet upkeep, and how much is going into your coffers for doing stuff with...
Yes - but IF they stop your invasion, they are going to roll you as they can build a fleet quicker due to higher econ... :) QuixotesGhost - without wanting to give away all my trade secrets - if you love this tech, you should colonise dead asteroids ;)
I've had no issues with 1.05. It is much better. And a BIG fix is that you can research military AND civic at the same time...
Upgrade to 1.05 - much better, even for SP
Yes - which is why quit should be removed and replaced with a No Contest vote system, or a save and quit option.
Don't forget to Karma people :)
[quote]I would love to see a live-action version of the Dragon lance books.[/quote] They made the cartoon didn't they??? [quote]Another good one would be a live action movie of the hobbit (please do not have peter jackson do this, cause he ruined the ending to the LOTR books)[/quote] Already happening - can't remember if PJ ended up getting it or not - there were some contract disputes. IIRC, he ended up not doing it - don't hold me to that. [quote]Another good mov
[quote]What i don't like about this game is that there's no front. An enemy can just fly to your home base, 10 planets in from your supposed "front" without meeting resistance. It's bullshit, to be frank. Gravity wells should be static and constant on any planets with phase lanes that connect between 2 planets owned by the same team, or same person.[/quote] That's crap - they didn't meet resistance because they went around your units. Look what happened to France in 1940 - German's did
I know of a new clan that would be willing to take on some high calibre recruits if anyone is interested... ;)
Boo - what is the point of having an achievement if you do that???
The X-Wing series. I would LOVE to see some of those space battles, especially some of the BIG ones with huge fleets. Then again, some of the ones where Rogue squadron by themselves kill/drive off cap ships would also be cool. As would some of the ground combat stuff too... Hmm - how about making it all???
[quote]Reduce it in size by at least 30% and add the name of the enemy bounty is being placed on (and who is placing it on me),[/quote] Umm - no. The whole point is that you don't know. Why? Because they had a direct deal with the pirates!!! Letting people know would ruin FFA for those that play since they would know who is attacking them via pirates (could be an ally???). [quote]When are we going to have a way to send or ask for resources from allies? I'm very dissapointed th
Then you are obviously not looking hard enough, are you??? :D
I refer you to my [link="https://forums.sinsofasolarempire.com/318360"]post [/link] which complains about many of the things you mentioned above... Until the quit option is removed and changed to a "No Contest" option which does not record stats AND requires people to vote and accept it, people should only be able to surrender and therefore get the lose they deserve for quiting. [quote]Point 4 - Ok I kinda think this is just how it is. I know its wrong , and experts are doing t
I believe IC have considered it - coming out in 1.1 patch (may not be NEW ships per se, but improved models/textures etc...)
The ONLY thing that is unbalanced against TEC is 1.05 RA where they cannot get a fleet up as quick as Vassari. If TEC are losing to the other races, then your fleet is either too small, is lacking research upgrade or is missing certain ships from the mix. It IS possible to win with TEC in 1.05 - I have done it.
[quote]Also, the more trade ports that you have in total, the more freighters you will have, and the greater the income that you recieve from trade. [/quote] Are you sure about that??? Fairly sure it is based on number of tradeports per planet multiplied by X where X is calculated based on the length of your longest trade chain... Trade ship numbers only come into it if they are destoyed as this reduces a % of a tradeports income as the ship has been killed
Only NERF it if it is overpowered in MP!!!
Woot!!! Unless the other guy has one too!!!
The game will not end until you have killed the enemies ability to keep playing - this means remove all colonise ships (frigates/caps) and planets. Just killing their planets may not be enough to get rid of them as they can still colonise using their cap ship etc... and start to rebuild. Also note that with SP, allied AIs are not shown as defeated until their allies are also defeated. This got me the first time as I was looking for the enemies and the ally when the ally was alr