idunno116

idunno116

Joined Member # 2955193
6 Posts 82 Replies 283 Reputation

I always did wonder why capital planets seemed so bare for civilizations supposidly thousands of years old on said planets.

176 Replies 367,181 Views

I have the same problem. Although it should be noted that I can remove racewide spies when there is no page to turn.

13 Replies 8,785 Views

[quote who="Sammual" reply="9" id="1917401"] Quoting Carl Aylward, reply 23 Am I the only person who dose not really care about this new game? Yes. Not really, I'm sure that there are a lot of people who don't care but those of us who do are fanatics. Sammual [/quote] There are probably a lot of people who dont care about the game. However, the nature of this particular thread is to tell th

97 Replies 243,044 Views

Your name is Ben too? Sweetness. I might try writing an AAR of my own when 2.0 comes out, but it all depends on whether or not i can get off my lazy rear and do it. Nice start by the way.

203 Replies 550,787 Views

If a planet is suffering, building farms is one is not going to help you. High population planets oftentimes are suffering from overcrowdedness so adding farms means you simply get more people complicating the situation. To understand what is affecting the planet's morale, open up the planet view screen and place your mouse cursor over the planets moral number and you will get a breakdown of what is affecting the planet so you get an idea of what you may need to do to fix it. Sometimes, howev

8 Replies 4,160 Views

I was expecting so much more. You are the worst developer ever SD. Where are the carriers! Jk, this is awsome! Now I can build whatever ship I want whenever I want. I typically win my games by influence or diplomacy before I even get to Large hulled ships (not to mention the Huge style). And did I see you were adding a new ship style as well???? And now a new manager to help me build starbases which I have just started getting into? Be still my beating heart. I cant wai

49 Replies 111,734 Views

So sad. But the Krynn will return! Good job writing this, too bad ur pc died.

49 Replies 197,063 Views
Reply to Game Idea: in Dark Avatar

One interesting idea that came up during beta (when every ship in existance had a big maintainance cost assossiated with it) was decrease ship maintainance to like 1bc (as an example) when they are in orbit of a planet, but increase it when they were outside of orbit. That would probably be as close as Stardock would get to forcing ships back into orbit of a planet and lets face it, this is a game and meant to be fun. Yes, there has to be some realism, but the idea you are talk

6 Replies 5,995 Views

Yes, it is the one you meant. Merchant Trade Complexes are one per planet, Barter Stations should (but dont) upgrade to the Merchant Emporiums.

8 Replies 33,561 Views

If the Altarians were on the verge of being defeated with 11 worlds and 15 Frigate sized and greater ships, then the Krynn must have been holding on for dear life. Celebrate good times!

49 Replies 197,063 Views
Reply to Ideological War in AARs

Never knew how this much action could occur in a Tiny galaxy. Thanks for your answer to my question by the way.

28 Replies 120,349 Views
Reply to Ideological War in AARs

Question, does placement of "armies" on the Invasion Screen really matter or was your description made up to give your losses a more realistic feel? Otherwise nice AAR.

28 Replies 120,349 Views

So I take it Red Flight managed to beat one fleet of Yor fighters.

49 Replies 197,063 Views

Yeah. Or maybe I'm just the only one not dazed by the amazingness of your story to post. ;)

49 Replies 197,063 Views

Nice twist in the story. Makes one wonder how many are truly loyal to the Way within the Krynn Consulate.

49 Replies 197,063 Views

I am reading this now, and I think its good. I like how you made the leadership of the Krynn various different races. Helps capture the theme that the Krynn are a made up of differet species. Lets hope that Drengin Admiral knows his stuff. The Krynn are on of my favorite races so I wanna read more.

49 Replies 197,063 Views
Reply to Federation AAR in AARs

I'm not sure if your roleplaying ignorance as to who is manipulating the Altarians. If you are roleplaying, then ignore my next paragraph a few spaces down. If not, and you dont want me to burst your bubble, ignore said paragraph. Its the Drath and their Super Manipulator ability. Makes it cheaper for them to convice other people to go to war with another civ. You can tell its the Drath because of the "a power with a great deal of persuasion encouraged us to do so" sentan

3 Replies 23,557 Views