[quote]EA think they're so good and such a big company that anyone will buy their products regardless. If they keep pulling crap like this, EA will find out soon enough that customers are not idiots, they are in fact (for the most part) intelligent human beings who refuse to put up with the garbage they are currently trying to pull.[/quote] [link="http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html"]Guess again.[/link] Honestly, as long
Uranium - 235
This is why god made cracks. You can try System Shock 2 I suppose, it has coop :p
Starcraft's campaign was mind-numbing to me. It was just "Huge AI base. Kill it" over and over. Build your base. Blow up zerg. Repeat. Hell even Command and Conquer which came out like 4 years prior had creative missions, and damn that game was HARD. "Here's a commando, and engineer, and two rocket troops. Go steal nukes."
My issue with the 'feature' is that, well, obviously getting one tech and watching EVERY tech explode through the roof by 2000 weeks was really quite unsettling, and I'm not sure I completely agree with increasing the costs of EVERYTHING. It feels very Oblivion-esque, with that god-awful level-scaling. I think I would've rather seen research itself follow an exponential curve, both production and on the tech tree. The tech tree costs follow a very linear trend, with a
[quote]And yet it's this type of attitude that's seems to have led to an insane blind consumerism in a country tanking to third world status with crippling debt, offshored economies and production, and the 'mainstream' population still seems completely oblivious to the cause and effect.[/quote] By the same token, how does producing excuses in lieu of results help ANYTHING? I can sympathize with a deadline crunch, but by the same token, I've been stuck with a game that has been unpla
[quote]That's possibly one of the stupidest things I've seen you post, and that's something when you're involved. Why would anyone start threads NOT complaining about things? How often do you go to a tech support board and see people whining "My computer works fine!" People who don't have a problem with the status quo, don't complain about it. That doesn't make their opinions less valid than a relative handful of highly vocal malcontents.[/quote] "Oh well the reason why you're wrong is
How about this - for every 'tech speeds are perfect' thread you can give me, I'll give you one 'tech speeds are broken', AND a 'tech trading is broken' thread!
[quote]No, it's basically just you. Your ideas of tech costs clearly do not have the popular support you wish they did. As I said in the other topic, mod it yourself.[/quote] Just me? You mean me and the other pages of complaints? And popular support amongst whom? I've seen COUNTLESS threads about people wanting SOMETHING done about tech trading, and very few (actually, next to none) saying it should stay the way it is. And you're going to base this on what, these forums, that
[quote]Translation: Metaverse continuity is meaningless[/quote] It isn't? [quote]All Metaverse players are soul-less abusers of game mechanics.[/quote] Why would they be any different from any other kind of online competition? Korath. Spore Ships. Tiny Map. Suicidal. 'nuff said.
[quote] and then one night he rapes you, Did you just compare the 'reseach bug' to being raped?! Consider my mind blown. [/quote] Actually, I was more taking the twisting of the washing machine analogy to intentionally ridiculous heights, hence why I quoted it. The analogy of being told to wait to get your machine fixed while they build a new one for you to buy instead was apt. Applying the whole 'history means its okay' thing behind it was not.
[quote]Oh and Vampire the Masquerade : Bloodlines. Awesome RPS thats getting popular again for some reason....[/quote] Gaaaah forgot all about that one. I KNEW it, because I was playing through it again recently, but I'll be damned if I could remember it (and I was too lazy to go grab my external hard drive and look). Fie on me. Therefore, I give you V:TM:B, and another classic great. Sadly, it's not too playable, unless someone's finally fixed the massive engine bugs with XP i
Bah, couldn't squeeze these three in. Honorable mention to Max Payne 1, because without it, Max Payne 2 makes NO sense at all. [img]http://content.answers.com/main/content/wp/en/thumb/1/1b/250px-Day-of-the-tentacle-cover-art.jpg[/img][img]http://content.answers.com/main/content/img/amg/games/drg100/g173/g17312a00dz.jpg[/img]
[quote]the top ten gratest games ever made. Portal F.E.A.R SIN Star wars empire at war. Half life 2 Resident Evil 4 Crash Bandicoot 2 Dawn of war winter assault Galciv2-DA Ratchet & clank up your Arsenal Star Wars Nights of the old Republic II[/quote] And you've been playing games for what, 4 years? SIN? Are you serious? Even Portal is something of a joke. It was a good game, but it wasn't epic in any way, shape, or form. It was about
Everyone hated Bioshock's DRM. So EA took Bioshock's DRM and put a fake 'twist' on it, with the expectation of complains. Then they 'backed off' to pretend they were doing a favor, leaving you with... DUN DUN DUN [b]BIOSHOCK'S DRM[/b]. And all the sheep are happy, suddenly. Well played, EA. The 10 day thing was nothing but a lie in the first place, created to get you to accept equally shitty DRM.
[quote]Let's say you buy a washing machine from a company whose service has been, over a long time, twenty times better than service from other washing machine companies. But this time, the service is only ten times better. Do you whine incessantly about how what is still some of the best service in the industry is somehow going to make you only buy washing machines from companies that have even worse service?[/quote] So if you knew a guy and got along great with him for 15 years, and t
[quote]Wow... just... wow... I suppose even Stardock has to attract some of the selfish, assinine, me first, frell the rest of the world type gamers out there, but Fluxx, you definetly represent the cream of that crop. Do the rest of the community a favor and take your lame-ass, self-absorbed, ungrateful jackass presence somewhere else, because you certainly are lowering the average post quality around here by several orders of magnitude, all by yourself. To the devs,
[quote]It's been just over five weeks (I don't know where the seven weeks mentioned by one came from) since TA launched, and Brad said *at that time* that we wouldn't be able to get a patch out until now. So it's hard to see how some people can take such grave offense at something which was already planned and announced some time ago. We've been nothing but open about exactly what's going on.[/quote] Like it or not, us as consumers don't give a shit about the reasons behind it. <br
PC gaming is dying because more idiots are getting into gaming. PC sales haven't changed, but the market for consoles has GROWN making it look like PCs are weaker. The end result is great PC games, and the standards for gaming the PC set are destroyed to dumb-down games for any retard who plays Halo.
I try to sympathize so much with voices like Kryo about how much effort it takes to make a game, and the personal commitment to do so, and the end result of not being ENTITLED to a free copy of it. But then I see: - My BOUGHT copy of Splinter Cell: Double Agent - an Xbox -> PC port so atrocious, it's unplayable. Literally. It lets you save ONE game, and will overwrite it with an autosave or something, and 90% of the time you can't even LOAD that without it corrupting. The inter
[quote]The "limited tech trading" option sounds good in theory, but the problem with it is it will likely significantly disadvantage the more unique races out there. The Thalans for example have such a highly exclusive tech tree that it will largely leave them out in the cold. How do you balance this option?[/quote] I'm the strongest advocate of this idea, because despite your nay-saying, you need to look at the big picture. The absolute rule for tech trading should be that if
[quote]Yeah, you can pretty much count on the good folks at SD being on top of patches and updates for their software. I wouldn't be too worried about the bugs, GC2 has only got better and better since it was released and probably will continue to do so for a good while. I get the impression they have some bizarre concept of taking genuine pride in the quality their product.[/quote] Oh please. The game has been borderline unplayable for me and others since this bullshit poorly-
The 'tech cost multiplier' is not a feature, and even if it were, it is so poorly implemented it's not even anything remotely similar to what we wanted so it'd still be considered broken. I'm all for steeper tech costs... I charted the costs of Beam Weapons around here somewhere, and applied a simple formula to the costs to comparison with 100 research points. Suffice it to say, tech costs from Beam Weapon Theory to Phasors were laughably linear (with only the 'end game' weapon
You can just right-click on the minimap to issue move orders, FYI. Since this is unlikely to ever change. No need to 'guess' at where a planet / star is. Just zoom in, right click on it, and be done.
I just got my CD. I leave for my deployment tomorrow. That's cutting it close :D
I haven't used my laptop since christmas. Huzzah!