Mediator Cruiser and Dauntless Cruiser. Ya both of these are from Star Wars on the Rebel Alliance side. If you got Star Wars Warlords for HW2 or Sins ya you know how sweet these ships are especially the Mediator Cruiser.
Hawawaa
Ya I just had that problem. You got 2 choices, A click on one of your ships and move them, try a few and it should fix the problem. B Save and reload. But with save and reload I think the problem comes back still...
Ya luck is the best but with creativity is right behind it. Always pick those 2 abilities they just make your life that much easier.
Sweet! Keep em coming. [e digicons]:D[/e] [e digicons]:beer:[/e]
I have little worries about Starcraft 2. I know it will do well... now the new Deus Ex game coming out.... HELL I AM WORRIED! PLEASE GOD MAKE IT GOOD!... seriously if that that flops only make a modern day remake of the first one and LEAVE THE SERIES FOR GOOD! Ya off topic... but you know I am right... [e digicons]:grin:[/e] [e digicons]:beer:[/e]
I am going to post soon... also just scaning over all the replyies... just double checking, got a few pages left. [e digicons]:grin:[/e] Lots of good stuff! [e digicons]:D[/e] [e digicons]:beer:[/e] I thought after a 1000 replys it would slow down but its still kicking, keep it up! Just making sure I will not repeat anyones ideas on my bit on espionage, planetary invasions, planetary defenses, planetary bombardment, and defensive tactics against invasions.
I think they have to fix a few connectivity problems in Demigod ie multiplayer. They are hard at work for kicking updates out the door. The fact that gamespot released it early hasn't helped... But ya its on the back of my mind too. [e digicons]:D[/e] [e digicons]:beer:[/e]
Yes bonus tiles you know how I said the high PQ worlds are good for econ and military production and low pq worlds are good for research, well if there are bonus tiles say 800% manufacturing on a small world make it a military world cause its worth it... but be careful, cause 800% bonus applies to your maintense of the structure too... For farms DONT PLANT THEM ON SPECIAL TILES EVER! It not worth mirco managing... Ok for getting your econ down it can be a balancing act...
Hi! Well lets see what you got so far... For maximizing profits you want to make econ worlds. You can build 2-3 factories to get them started... (3 for later down the road to get them up faster cause the newer buildings take time to get up.) If you have a recruitment center tech plant those after factories cause they speed up you population growth and give a econ bonus. Now once your population is maxed out on the planet replace recruitment center with econ structure. You want to fill
Montreal or Red Wings I DONT CARE WOOT! [e digicons]:rofl:[/e] Love hockey! [e digicons]:D[/e] [e digicons]:beer:[/e]
Hmm.... I wondered about this game from time to time... I can understand it being hard but hey price isnt bad so I might try it out... I dont mind games that are complicated so I think sometime soon I might pick it up. [e digicons]:thumbsup:[/e]
Very Nice! [e digicons]:D[/e] [e digicons]:beer:[/e] June... same as Elemental beta... conwinsadence... I think NOT! [e digicons]:rofl:[/e]
Wait would you like if blockades required Impulse engines or warp drive to even start blockades too. Cause I can see that early attacks can really screw the player and the AI over. We have non FTL engines right now in real life... what are ya getting at?... heck if we had FTL engines think of how sweet our nonftl engines would be... Oh I didnt know if double posting was bad so sorry about that I will keep that in mind for the future.
Ohh ya you guys know how everyone complains that terror stars are too slow... how about this Every 2 maps sizes it gets a speed bonus of 1. So tiny speed of 1, Medium speed of 2, Huge speed of 3, and anything bigger speed of 4. Also Terror Stars can join fleets. Blockades 1. Park your ships on your enemy's planets. 2. Requirements you need logistics level of 3 to 4 (depends on race). 3. You need at least 4+ ships to do it and you
I reedited my replies ie this tech subject... I think I figured it out a fair way for tech trading for new stuff.
Ahhh thats crossed my mind too... Say I need Proton Torpedo III, but I only have Protonic II... You need to trade for Proton Torpedo I and II to even use it... Also you would have to wait a turn to being taking advantage of the new tech ie cant place new weapon for a turn... but lets get another example... Say I have Harpoons but I want Proton Torpedos III. All you need is Proton Torpedo 1-2... cause its a seperate tech from Protonic... And you still wait a turn to use them. I think t
I edited C. Its for structures already built (colonies TAB in Civilization Manager and I am not talking about Colony Management). Wait a sec are ya thinking about the improvement summary...?
More ideas... Just shooting this out there... how about ethinically tied structures as an option this might make trade grabing a little harder ...? Galaxy Setup 1. For military wins add button below surrender called sudden death ie take their capital they have x turns to take it back and super sudden death you lose on loss of your capital. Maybe lower the military win multiplyer a little for sudden and even less for a super sudden death. Basically if you want to kill e
Hey my original GalCiv2 cd key is fix and I could update it! Thanks Stardock! [e digicons]:beer:[/e] [e digicons]:D[/e]
Heck Ya loading up now! [e digicons]:D[/e] [e digicons]:beer:[/e]
2. Really?!?! DOH! 5. Ya internal component builder would be sweet... 7. Well kinda like Mechwarrior paint jobs, Chromehound paint jobs, Forza, or PGR paint jobs... Something like one of those or a mix... but that would be kinda hard to get in... Also it would kinda work your computer and be hard on older computers with more and more ships being build by many different empires... so either its optional or forget it... But if they make it I would be happy. 8. Ahh just a
Ok more ideas... now these ones are just me looking at different parts of the game. Ship Designer 1. Starbase and mining base designer. Just link it to ship designer. 2. Ability to remove the red dots just by clicking them on or off. Just do get a good view of the ship. 3. Selecting individual parts, click a button to only have those red dots work on that part you selected and the rest of the ship you can't put parts on until you deselect the button and part. C
OMG... I am doing it... JC Denton "What a Shame..."
OHHHH... sorry political parties opsss.... Not governments.... my bad... like adding more parties and making custom parties... Sorry about that... Writing isnt my strong suit. Thats why I really need to double check what I am writing... Marketing, watching south park and posting at the same time... little overloading my brain. [e digicons]:(O[/e] I will edit.
Freedom of speech.... mmmmm love it.... [e digicons]:grin:[/e] Its refreshing! [e digicons]:beer:[/e] Also I just my opinion... It may not make it in the end... But if a few ideas make it in, makes ya feel good.