Hawawaa

Hawawaa

Joined Member # 2583684
52 Posts 1,234 Replies 21,420 Reputation

I think somewhere they said like on earch say at the beginning of the game there is still a USA, China, Britian, etc... So at every new term people leave those countries to join your empire and possibly other empires to register with your empire. But ya it is kinda unrealistic how the population just explodes. [e digicons]:D[/e] But seriously every turn I WANT MORE BABIES AND TAX THEM! [e digicons]:rofl:[/e] It would be pretty hard to work something out that is realistic though.

31 Replies 37,805 Views

They are great to have. Get them early as you can. They help your economy out on planets and get your populations to grow faster which in turn gets you more money. Replace them when you need to. They really help on planets that build your Transports so your population doesn't fall to quickly.

9 Replies 6,354 Views

Enable it and when you invade planets you have the chance of stealing tech. Also I would put spys on enemy planets they will have a chance at stealing tech, but this runs the chance of spys being killed off and raising the price on making new spys. Now for the exact info of how this works I am not sure... Cause I think you can steal only so much a year... But then again I am not totally sure about that. But its always a hoot to get better technology from your victims and use it against them.

13 Replies 8,205 Views

I am going to make a post soon but need to put all my ideas together and write some of them down. Also I am going to scan all these replys too. It might be a little big and take awhile... [e digicons]:grin:[/e]

1,309 Replies 3,250,371 Views

Actually just saw a buttload of them at Best Buy and some people were picking them up. Also I picked one up to get a good look at the box too. [e digicons]:D[/e] [e digicons]:beer:[/e] Seems like its working. [e digicons]:grin:[/e]

26 Replies 85,261 Views

Ohh how about player imported music... so say I am customizing a race now I can set up lots of different music for times of war, peace, trade, fleet combat, invasions, etc... [e digicons]:D[/e] Now that would be a cool idea.

1,309 Replies 3,250,371 Views

Wow last idea for today and I NEED TO SLEEP! [e digicons]:D[/e] This deals with cloaking and sensors. Now in supreme commander your radar has say 2 levels outside ring for to detect targets but not cloak targets and an inside ring for detecting anything. Now for cloaking device say you need to research it to get the module. Now lets say theres 3 or 4 levels. The first one only allows medium ships and above to have it. But it takes up alot of space. Level 2 now small ships can fit it

1,309 Replies 3,250,371 Views

OHH NOW I REMEMBER damn I stupid. [e digicons]:P[/e] Now didn't they say there were stargate(yes they said that they broke them down into ships after hyperdrive was invented). Now how about a few stargates left around the map or make a slider if you even want some. Also anomalies the wormhole ones get ride of those and just make them normal wormholes that they are 1 way and or even a 2 way wormholes plus a slider too. I like SLIDERS! [e digicons]:rofl:[/e] Yes

1,309 Replies 3,250,371 Views

Well maybe late 2010 but ya probably 2011... but hey I can still keep hoping! [e digicons]:D[/e] [e digicons]:beer:[/e] Now about multiplayer I feel how people want it and others don't so how about this... If ya can fit it in without deverting to much resources on launch do it... if not then on the first expansion for it. Wait a sec how can you starve a planet... now I can see you cutting off the outside market of your other planets and other empires but the planet should be

1,309 Replies 3,250,371 Views

Well where to start.... shit I really should think about this but screw that time to think of stuff on the spot... 1. Carriers ie module that makes you store tiny and small ships in and it should come in different sizes hell make some races get it earlier ie hull size dependent. Like race A gets it early so they can put them on medium hull, but everyone else has to wait for large hulls to make it happen. Also have more different type of module so you could have differen

1,309 Replies 3,250,371 Views

I would recommend a LCD and it should be a Samsung my first choice or even a Sony those are top 2 in HDTVs.

28 Replies 79,827 Views

This can work too... but it can be hard to pull off... Get planet invansion early and go own a neightbor... cause they don't see it coming and they will have low population. But when they get military ships, make a peace treaty and then trade some techs for a few extra worlds of theirs [e digicons]:grin:[/e] and set up trade routes to make them like you until you are ready to slap them around again. But getting a lot of colony ships off the ground too also works. Cause lets just say

9 Replies 7,276 Views

I do love both HW and HW2 but on a side note hee hee... [e digicons]:grin:[/e] THQ didnt deny the Homeworld 3 Rumor.... IF they make it dont screw it up... waiting though for more info to rise though probably 2009 they announce it.

82 Replies 194,057 Views

Dude you guys just keep rocking! [e digicons]5*[/e] [e digicons]:D[/e] [e digicons]:beer:[/e] [e digicons]:grin:[/e] [e digicons]XD[/e] [e digicons]:beer:[/e]

18 Replies 104,802 Views

The only 2 things that I can think of that need changes are 1. The Arceans are just victims now without those engine upgrades. Every game that I have played they just get royally screwed over either by me or most the time the other AI... you really need to give them up to Ion tech for engines. They just can't compete with other races. If they don't get enough planets, which is always the case they can't get a good economy up to trade for engines and by then its too late cause all the

24 Replies 70,476 Views