well I'm doing the demo atm and so only have access to small maps, but I guess I can try doing some of those suggestions. besides, sometimes its nicer to design your own ships
smjjames
in that newbies guide MKII, they said: FAST COLONIZER - In the ship designer, pick a cargo hull. Put a colony module on it and as many engines as you can make fit. If there is room left over, put on life support modules. This is the ship you'll send to planets near the other civs. Hopefully you can beat them there. There's nothing more frustrating than sending
I don't think so, even in the demo you can't colonize class 0 planets which are uninhabitable. it makes sense because some of those class 0 planets are gas giants. although, I wish I could have some kind of mining station to use to put on those class 0 planets, even if they are uninhabitable, they could still have useable resources. but right now, you just can't and the closest thing would be if a space resource happens to be in or pretty close to a star system with no habitable plane
it does now. when you make a terran design, it stays with that ship graphic set. once you buy the game, there are so many great updates ok, cool, just what I needed to know I figured it was a demo issue (you know how demos are usually buggy....)
1. Fix the quote function. There is nothing wrong with the quote function. Highlight the text you want to quote, hit quote, voila, quote added to post. Yes, but in ALL other fourms I have been too, the Quote button simply quoted every work in the post you pressed it on. And since thats the way it usually work thats the way people expect it to work
like I said, this is likely something only in the demo because I don't see anybody else saying about that problem in the main game.
this is likely a problem only with the demo, but when I design something for say the Terran hull, but then in the next game switch to Drengin hull (which is pretty cool actually) and get to the techs that I get the ship at, it does show up, but its all messed up and the jewlery is all scrambled around. So is there a way to keep saved ship designs unique to that hull type because otherwise it gets all messed up.
ah, so the main game cheats WILL work for the demo? I mainly just want them for the chance to play around with the hulls more.
I'm just curious as to what the other racial hulls look like because in the demo while I can see the Drangin, Terran, and Altarian racial hulls, I can't see the Torian or Yor hulls. So is there anyplace I can look at the individual hulls? I'm curious because I have an idea for a custom race and even though I'll probably be using Kryo's shipbuilder mod when I get the game for my B-Day on June 2nd anyway I'm not sure if I'll use the racial hulls only or what, and I'm curious in general.
maybe its because they have good racial traits/abilities. the only race you can play are the Terrans, although you will have the Drengin, Altarians, and the Arceans available as AI civs.
hehe, yea, they have what looks like a squashed horseface and they are reptillian. I'm new here though and haven't gone through the forums much and I'm not sure what you mean that ppl are talking about the Drath alot.
*wonders whats with the ppl doing accidential double posts . nothing against you, its just a wierd forum* since the demo doesn't have all the stuff that the full game has, makes sense that the game cheats wouldn't work for the demo. I don't know of any demo cheats, but if there are some, that would be cool because then I can explore the shipbuilder some more <img src="http://images.stardock.com
although the links aren't working right in database section for races for some reason and you need to be registered to IGN to see the pics maybe if you look on gamespot's page for GalCivII.
yea, in the databanks on this site and in the civilizations section of it.
I haven't tried suicidal in the demo, but I just play 'piece of cake' in the demo because since there is a limited amount of time, you aren't going to get any kind of victory. since the full game has been patched and improved while the demo has not, it would probably be somewhat different in the demo because of the game improvements and fixes that are in the main game and not the demo.
well, GalCivII is meant to be modded, so there is probably a way to mod it, maybe changing something with the XLM file. but I'm new here and know next to nothing about creating mods. I'm just saying that I prefer the years end UN meeting which is every 57 turns or something and at least you get a heads up that the UN is meeting the next week.
well compared to the UN in Civ4 which pops up every couple turns and becomes really annoying, I'd prefer the yearly UN council meeting. also, once a month would be 4 turns which is 4 weeks, that would become annoying.
I: The AI still builds planets horribly. There is, unfortunately, no way to attach screenshots to this forum that I can see (am I missing something?), but I have screenshots of truly sad, sad planetary improvement placement. I have no concrete suggestions to improving this, but if you can, please try. just upload your images to a hosting site
cool, I didn't realize you could do that I play the demo atm anyway and getting the game for my B-Day on June 2nd in a couple weeks.
do you have a bigger picture for that? I can't see the detail very well for your ship.
uhm, what the heck is PC-Cillin? its obviously some kind of protection program like an antivirus program, but I've never heard of this program.
definetly a cool site!
The different star colours are for a reason. If you have heard of the saying "oh be a nice girl kiss me" you'd know that stars a classed not only by there size but also their temperature. (OBANGKM) or atleast something close too that. Stars that are younger burn much hotter than during the middle phases of there life cycle, so stars that are white, green and blue
there are MANY cool ideas and all, and even if the author of the ship thinks its not that great, I think they are ALL unique! I can't wait to get the full game (I have the demo atm, which is nice even though the demo is kinda sucky) for my B-Day coming in June 2nd and play around with the whole thing and use Kryos mod to make cool stuiff <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.gif" bord
well, the Kryos shipbuilder mod supposedly has the Dread Lord hulls available, so you can look at them there. unless you mean actually having the Dread Lords in the game you are playing.