Edit: Wrong thread.
Luckmann
[quote who="Thiryn" reply="2" id="2800769"]Thats GFaqs in general - the community is pretty horrific nowadays.[/quote]Gamefaqs used to be awesome, until they merged with GameSpot. Absolutely everything went downhill from there. It's still a good source of Walkthroughs and FAQs, though - especially for older games.
[quote who="WhiteElk" reply="18" id="2801780"]Annatar11 I think you may be mistaken as to your statement that the majority of the artwork being pirated. You do a disservice to the unit creators who put in hundreds of hours of work in the mod. I'll leave the rest to Kael to set straight. I don't understand your crusade against FfH in this and other threads. But I well remember the years of watching the unit art develop. Hats off to the FfH art
Amazingly great news! [e digicons]:omg:[/e] Speech! Speech! [e digicons]:(O[/e]
[quote who="Rnick" reply="17" id="2793880"]I love this game. Good for notch. also, how in the hell can clay be so rare? Cartograph tells me that there are 490 clay blocks on my map. There are over 5000 blocks of Obsidian. FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF-[/quote]Brick tower. Worst. Decision. Ever.
If you're using a controller for a PC game, it's not really a port. The main problem with ports is usually that they play horrendously with PC controls. It is fairly obvious that this problem disappears if you have a controller. But controllers are for all intents and purposes an inferior means of control and I'd like to avoid stooping low enough to get one, just because the industry have decided to force-feed me bad ports.
Man, this is INSANELY awesome stuff, right here. Wow. I am amazed. From the looks of it, it can be put in the game and be impossible to distinguish from the main game. [quote who="Frogboy" reply="37" id="2796048"]Oh I gotta show the guys this. Pretty cool stuff.[/quote][quote who="BoogieBac" reply="46" id="2797504"] I am trying to use ingame textures as much as possible. This just made our day Awesome stuff, 3dG, keep up the great work![/quote]
Hahaha, seems like the image have been reduced/enlarged to 868/15, Dog. :D ( Edit : Eek, you fixed it. That was quick.) That said, this is an excellent offer. I'd take it, if I didn't already have GalCiv2. :)
Man, I'm not sure what makes me the most sad. The fact that a stand-alone FfH-game fell through, or that Kael has moved on to Civ5, that craptastic abortion of a sacrilege. [quote who="Napean" reply="13" id="2784163"]Please get him over to Elemental!! I hardly play Civ 4 WITHOUT the FfH2 mod!!!!![/quote] I have never finished a game of Civ4. I have played FfH2 for days on end. For a second there, I completely forgot that FfH2 was a mod.
Just started playing Amnesia - The Dark Descent . A indie game I can strongly recommend to anyone that remotely favours survival horror or anything lovecraftian.
[quote who="Myles" reply="11" id="2792110"]How can you not like Minecraft when it's so similar to DF? I'm assuming it's the whole first person controls vs god in the sky controls, but the interaction between people in game really sells it for me.[/quote]I was just thinking how incredibly DIFFERENT they are. They have little to nothing in common, other than the fact that you STRIKE THE EARTH in both. I can't wait for Minecraft to have proper multiplayer. It's going to be awesome, with
Could people please stop calling it slippery slope? It's not a slippery slope. It's a cavernous fall into blackness. Slippery slope implies something potentially good going bad, slowly sliding downwards. This is a plummet. It started as a plummet and it's still plummeting. There's nothing slippery nor slope-y about it.
[quote who="kryo" reply="8" id="2791869"]My current base: [/quote]That is surprisingly much like my own base, although I haven't worked on it for about a week. Currently it's an unfinished brick tower. Brick. Tower. For anyone trying to construct something larger than a hut out of bricks in Minecraft, I'll let that sink in. Worst. Decision. Ever. Still, I had no idea he made that kind of money on this. That's am
Group hug? [e digicons]:pout:[/e]
You're about two years late! D:
A distinct lack of bears.
[quote who="Blaziken100" reply="424" id="2742495"]i prefer mine[/quote]So... good for you? [e digicons]8|[/e]
[quote who="Larac" reply="21" id="2717718"]I'll take playing over waiting, and I trust Frog to get it in when it works fairly well.[/quote]The issue with trusting Frog is that you can't really.
[quote who="dionisus1122" reply="402" id="2717862"]Jesus you're dramatic. Get a grip. It's a game. Vote with your wallet if you're unhappy [/quote]We can't, if we pre-ordered. Some of us didn't pre-order until we were assured there would be LAN support for the game and that with multiplayer in the game, it would be done "right".
Try the support forum.
LAN Support.
[quote who="PurplePaladin" reply="13" id="2716568"]Well, after reading that post Frogboy started (you can't miss it, it's 15 pages long already), looks like Lan play is "not quite" possible right now. Each person has to purchase their own copy, and, you have to be connected to the internet to play. But my friends are going "but that's not Lan play!?!?". Anyway, I'm pretty sure it's about the same as SC2 multiplayer (at the moument), you'll all be playing each other via
[quote who="kochujang" reply="308" id="2715374"]You are wrong, in this case. There will be custom servers available, but probably not on day 0.[/quote]I'm not wrong at all. Re-read what I said. "In a future patch" is not what was said during the previous discussions on LAN support or at the time of my pre-order. [quote who="Tridus" reply="315" id="2715418"] [...] We've asked for a timetable and a list of what's actually in MP at release,
As someone who didn't pre-order until it was said that the game would have LAN-support as opposed to the "Stardock servers only" that had been discussed prior to that point, I feel nothing short of cheated. I genuinely thought Stardock was different. Turns out I was wrong. Would that I could get my money back. I now see what the pre-order-and-get-beta scheme is all about. [e digicons]#:([/e]