Hell we already have counter intelligence in real life why not in a game. I don't know about anyone else but I am sick of seeing my tech goto the baddies. I know that you can't take it out completely, but you could if you add a button to stop that stuff. Also to give a spending couter pool like you have for spending to get from others. It would make the game allot more in depth that would just add to the already terrific game play. And maybe even having a screen shot where you can see your
Superman
I like the money and counter money view, because this would make it more economical for all. We should be able to protect our secrets and so should they. Also, this should be also be based off of the difficulty of the game. The higher the AI then they could see that they would want to steal my tech, and add more money to their espionage, and less with a lesser AI setting. This way it is more flexible with how some one would go about running an empi
I have been playing this game for some time now. And with the beta update it made the game even more worth wild for playing, however. Why can't we have counter intelligence? To keep the other races from getting our tech or vice versa, or even possibly being able to turn that off, cause it has never done me any good even when I had allot of resources dedicated to it. This one feature makes me feel like I can't control my people even if they are happ
I am trying to add a tech to the tree branch and every time I add a tech by its self or add a tech under anything or after anything, it is all ready researched, is there anything that I can do to fix this? I would like to add a seperate tech tree branch in this game.
I am trying to add a tech to the tree branch and every time I add a tech by its self or add a tech under anything or after anything, it is all ready researched, is there anything that I can do to fix this? I would like to add a seperate tech tree branch in this game.
Yeah but it is hard pressed to find another .x exporter, even DirectX doesn't have have one for 3DS Max for any version only Maya. And it bites cause you have to invert your model just so that it would appear correct in the game. I have been working on a few mods for the game. Also to add some ships and graphics for new weapon types. But my problem is tha
In the previous version I was able to create a ship then go into another new game and just grab that some one under the race I used. However now, I have to rebuild the whole ship all over again, and with allot of structure addons it is very very tire sum. I hope that this glitch can be resolved because there are also other ships I cannot access anymore, and when I updated from the box version to 1.0x I lost those ships. Hey if anyone kno
In the previous version I was able to create a ship then go into another new game and just grab that some one under the race I used. However now, I have to rebuild the whole ship all over again, and with allot of structure addons it is very very tire sum. I hope that this glitch can be resolved because there are also other ships I cannot access anymore, and when I updated from the box version to 1.0x I lost those ships. Hey if anyone kno
I am using 3D Studio Max with a Direct X Exporter, and I programming everything in right, the XML stuff. But the model appears black in the game No light on this ship at all. I have tried to change the lighting on the object but I cannot seem to fix it. This value is true for both images and just objects. The light self-illumination is at 100% but it still comes up black, I do not know much about 3D Studio Max, I am great at programming However this h
I am using 3D Studio Max with a Direct X Exporter, and I programming everything in right, the XML stuff. But the model appears black in the game No light on this ship at all. I have tried to change the lighting on the object but I cannot seem to fix it. This value is true for both images and just objects. The light self-illumination is at 100% but it still comes up black, I do not know muc