phbbt107

phbbt107

Joined Member # 2420322
10 Posts 179 Replies 3,888 Reputation

I play small, everything common-abundant, star systems scattered, and tech very fast. My empire is high tax/low pop., so i usually build 2 entertainment centers (or 1 VR center) per planet, no farms. My planets are diversified, except for a few capitals, which are always high PQ planets (15+), unless a small planet has an insane numebr of bonus tiles. My planets usually have 2-4 factories, depending on size, 1-3 labs, 1-2 entertainment centers (or 1 VR

15 Replies 9,213 Views

Try a more recent sound card driver. that can cause problems too. I'm definitely NOT a IT expert, but since you got the blue screen of death, it might be a Windows problem.

9 Replies 6,808 Views

I'd rather they kept it simple. A litte slider under the espionage spending called "counter-espionage spending" is good enough for me. EG: Drengin spend 80bc spying you. You spend 60bc on counter-espioage. Drengin only get 20bc of espionage. Nice and simple.

5 Replies 4,776 Views

The game tries to keep you from playing at too lwo of a rez because (i believe) the UI gets screwy at low resolutions.

9 Replies 4,477 Views

How can you type moral 27,000 times in a 500 word post about morale?

111 Replies 98,162 Views

I would suggest NO custom ships in multi-player games. Use predesigned ships. It'd speed things up a lot AND it'd force Stardock t omake better core ships. I don't know why you'd bother with MP anway. The other guy will probably d/c by the first year anyway.

16 Replies 10,526 Views

#1 Yes, it is by design. But it doesn't automatically set it to 1%. I've managed to get to 96% tax before hitting 1%, thanks to my starting morale bonuses, low population (i only had 3 planets with farms, all of which were under 15 billion pop.), and 3 fully developed morale mining starbases.

2 Replies 2,530 Views

No siree. Maybe you mean PIII2Ghz? A debug.err would be useful. Just to get this out of the way, Update to the latest driver you can find. Your current driver may not siport DX9, which this game uses.

11 Replies 4,202 Views

I find that bug more or less useless. When you reach the end of the tech tree (i play with techs at very fast) IT becomes VERY expensive to completely fill up your ship with state of the art stuff (because of all the minaturization bonuses). I wouldn't be surpirsed if a fully loaded colony ship cost 400+ BC.

4 Replies 4,167 Views

The chart at the very bottom tells you how many farms of various types you would need to support a given planet at it's max pop.

10 Replies 10,098 Views

I think it's a bad idea. Why? PQ measures how much of the planet you can use to BUILD. it doesn't matter if it's a Torian or Human, they won't be able to build on say, a gas giant. And it makes teh game much more complicated. Simple > complicated

5 Replies 5,051 Views

debug.err PLEASE. And you must upgrade to 1.0x IT will fix a lot of problems. DOn't complain if you don't want to update to the latest non-beta patch. Your page file may be too low. You need at least 1.5 gig of it.

4 Replies 3,381 Views

The more programs you have, the more high-tech your comp is, the more likely you'll have problems. Remember, that guy had 100s of game on his computer. All you need is for one of them to go wrong, and your computer can malfunction. Plus, the guy was unfortunate enough to install a Ubisoft PC game, all of which use Starforce. It's not very hard to maintain a computer when all you have on it is Microsoft Office, Internet Explorer, a firewall, and an anti

7 Replies 36,579 Views

Good: Better relations with good and neutral civs, defense techs, people more likely to surrender to you. Neutral: Better trade, best research improvement, get money from other neutral (or maybe all) civ's tourism money, free instan terraforming. Evil: weapon techs, 1 bc for every turn a trade route that isn't yours goes through your territory. everyone hates/doesn't trust you. This is just some of the bonuses (and disadvantages) y

13 Replies 8,506 Views

I frankly have had only 2 problems so far when playing the game. I've had 1 CTD on one of the beta versions (it was a save from 1.0x though that probably resulted from me runnign out of virtual memory. My other problem was the audio skipping in the tutorials which is easily fixed by setting the video to fullscreen. This is probably one of the games i''ve had the feest problems with. But that doesn't mean you can't be part of th 2.5% that does get probl

41 Replies 25,738 Views

you can also go back to an older non-beta build by just running that patch. You'll go back to 1.0x.

4 Replies 3,230 Views

There are some super/galacitc planet improvements that increase miniaturization. Also, eac hrace has it's own minaturization bonus, so that will contribute as well.

21 Replies 17,434 Views