http://www.xspore.com/release_date.html Really good info about the game on this site.
Naustghoul
eh got it too work... just let it dl for 10 mins and got a sandwich, but damn their servers are slow.
Any1 else having this prob with the patch dl'ing at about 3-4 kbs a sec and restarting every 3 seconds?
alright now that thats out of the way.... I love wasting my day playing a game that runs fine for the entire day, gets me to a point that I am now a major power in the galaxy, lets me dictate policy to the lesser powers, saves fine, and then crashes my file over and over and over and over again... ... R u guys trying to piss me off? will I even get a #(*&ing answer too this post, hell will it even save this post IN the bug reports (kno
Well I have said it bfore on other forums and I will say it now... ahem (cough cough, deep breath) "STARFORCE IS THE DEVIL AND ITS PROGRAMERS ARE FROM MALEBOLGE!!! " ... ... thx and have a uber super day.
Yeah I feel your pain man... nothing like building a uber cool top-o-the-line death dealing ship, saving the game so you can have a nice cuppa, and then coming back with the load and seeing a pile of mismash... Sux too be sure. But have no fear I have it on good authority that some1, somewhere is working with the cousins, brothers, second uncle (removed), on my wifes sisters boyfriends, friend of a frie
Have too say that it is good too be bad... you get more bonuses early on, but the other good aligned races (and there r quite a few) will brook none of your behaviour l8r on... Oh and Velvet Devil "May the shwartch be with you..."
Love the idea that you have there Chelovek... hell I would love the idea of dropping my garbage on a 0 class world or racking in the dough from soft marks on a tour of the "Ancient ruins of Tuti-Fruti" on a toxic wasteland (I would charge extra for gas masks )
The problem with the EDEN device (go go genisis power) is "Why dont we use this on colonies that we own already" and if you say because of the population think of the evil player for a second... or why not abandon the planet and then use the thing. No I think the best idea is to use the 0 class planets for: 1. mining 2. sensor outposts 3. waystations to increase the range of your fleets
I wonder if the developers will point too the file that governs this little bit of non-real reality so that people that want too fix it right away can set the value lower (i.e. -1,000,000 in debt)... I mean most of the files are modable anyway right? (hint hint )
The real question should be "Do starbase modules stack on planets AND bases" i.e. can u build 2 military bases close together in the same influence ring that they have and get the bonuses on both bases and the planets?
This has got too be one of the worst forums I have ever been on... wherever you guys are hosting this from sux big time. The server traffic is either too strong for your host or you need to fix this site. The indications from me on this subject are... 1. My first post did not end up in the bug reports section (even though I started it there) lets hope this one does. 2. I keep getting timeout errors on the pages that I try to access (some of the bug reports mostly the mod se
Got another one for ya... After you get the two headed squirrel picture with the caption about people using animals for psuedo pokemon fighting and click on the good choice about stopping the practice all your planets will then have a +-2147483648% moral decrease... now I know that the designers like pokemon and all but man isn't this a little extreme for stopping it in my galaxy???
I have to say well done on the game to the developers... and thx to much for the first two patchs (upped my play factor by about 28% with alot less CTDs) But damnit DAMNIT plz send out a hotfix for the ship building... It is the best part of the game. I am getting tired of alt tabing to my galciv mod file and deleting the excess files the game makes to help(?) monitor my ships. The desgins are corrupted, there are 5 to ten of the same ship desgins but some are of lesser or greater tech, or they