GRrrr.... "I personally have problems, and out of the tens/hundreds of thousands playing the game there are twently or so reporting crashes (80% of which are due to 50 year old drivers/bad hardware), so therefore the game itself MUST be buggy!" similarly, "1000 people a year out of billions die falling down stairs, therefore we should all acknowledge that stairs are inherently dangerous" <img src="http://images.stard
Monkey Pants
Errrr... yes? Type it in at the top of the screen when you're typing your racial abilities, etc.
Check the debug.err file - the AIs do trade between themselves - as they should. That isn't giving them some built in advantage because they're not human - it's giving them the exact same abilities as the human player!
If you're talking about fun, I like to decide in advance who is going to die and in what order, and use my ninja diplomacy skills to manipulate that into happening. So, a bit like yours. I can't say i really have a preferred strategy though - I much prefer mixing things up, aiming for a different playstyle each time (not that I always, or often, succeed trying that. <img src="http://images.stardock.com/gc2/T_DL/smiles/Laugh.gif" border=0
OK so part of playing a game is suspeding your disbelief, but sometimes you just look at something and think "that's just crazy". It makes sense in the game, but if it ever happened on real life, things would be completely different. Name your things here. - Failed planetary invasion. In game: woo, half the people are dead, more room for the survivors! We just went from 60% happy to 100% happy! In real life: Nooooo my childre
streamline, psh, I say add a button taht says multiplayer, and lets see how many people prefer a human player versus a computer. you're right of course. Getting online multiplayer in the game and balanced is as simple as adding a button <img src="http://images.stardock.com/gc2/T_DL/smil
Good question... Although I only put 10 minutes or so into my custom portrait I found myself asking "why did i do that?". Still, I use them for the minor races now.
This could well happen if you use info warfare, and win with a margin greater than the number in your ship. Not tested it, but that's the first thing that comes to mind.
well it doesn't cheat, so if you can't keep up, they're obviously managing their taxes better, exchanging techs so they can spend money elsewhere, finding good anomalies... They're not cheating, and at normal they actually run dumber and with less money than you. Try playing around with your strategy.
Sounds like something screwy with your OS/DirectX/drivers install if the latest drivers don't work for you. Have you tried fully uninstalling them before installing the newer ones? Try that and reinstallign the game just in case something went wrong there, too.
That's not a problem, that's just part of the game. It's also legitimate tactics in warfare - delay the enemy with pointless skirmishes.
"I don't think it will help, therefore I will never try it, despite when others tell me it very well might help" is rarely the path to fixing your problem. BTW, GC2 hasn't bene out long at all. Certainly not long enough for it to have specific notes in drivers. BTW, newer drivers from both ATI and nVidia do help older cards too. They're still the same basic architcture as the newer cards, just less so.
The AI does NOT know where the good planets are. Only humans (played by the computer or yourself) don't know where planets are. Everyone else knows wher the planets are - but NOT weht quality they are. Just to rpeat what's said above - the AI doesn't cheat at normal, it has a 25% handicap economically even, and it's dumbed down, too. If you find yourself 25% behind them at that level - well, that makes you 50% worse than a fairly playi
1) Computers might be able to easily make the jump to 3D strategy maps, not quite as much for humans. Sounds good in theory, but I can't see it being worth anywhere near the hassle. 2) You really have to make your own ships. It's ok, since this is one of the more fun parts of the game, anyway. <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile
That would make planetary invasion the most overpowering thing to do in the whole game. Win one planet, for even as long as a single turn, and get every single tech your opponent had? Wow.
Yes, you have to have the defence for the bonuses to apply. Odd that it works that way for defence but not for attack, but that's how it goes. Actually it's not quite so odd. Ships have to have at least 1 attack to get the bonus the same.
Oh and Gambit - 5 year old sound card drivers? Sort them out too.</f
Well like anything, it depends. Colony rushes will always leave you weak at the start as you try to populate and build up so many planets with a pitiful income. Survive long enough without being attacked and get your economy into full force, and you'll be in a very strong position. It's just weakening yourself short term for long term gains. Of course, if there's someone within spitting distance that's going to take advantage of your weaken
Wow guys, those drivers were written by cavemen I think, they're so old! 3!!!!!!! years old for madjoseph, 1 year old for gambit. The geforce 5xxx family sucks (and blows... like a hair dryer...) but bring your drivers up to something written on computers instead of typewriters and you should be ok. www.nvidia.com
Well you can't really count hotfixes for "Windows" since it's a collection of hundreds of programs and a kernel rather than a single product. Still, you don't have to install SP1 before installing SP2, nor do you have to install Windows 2000 before XP. Those hotfixes are for specific issues too (fix security when doing X in app Y, etc) not incrementing the 'ver
Uninstall, reinstall, and re-apply the latest non-beta patch? Only way I can think of.
I don't think I've ever seen a ghame or app where you had to sequentially install every patch. Just install the latest and you'll be fine. Also, if you download the game to reinstall, you should always get the latest version without having to install any patches.
The Thalan PQ15 world isn't a benefit when you add to it the fact that they don't have a 2nd planet in their system to colonise. As for the different outstanding bonuses after removing all you can? So what? What does it matter in a single player game, so long as it's all roughly balanced, which from playing the game, it seems to be? Also you missed the Yor diplomacy negative, although I don't think that's stated explicitly. In oth
The HP/repair option could work if done with %ages rather than absolute numbers, but unless you're already at huge ship size, why not just go up a size and get more space too? Defences taking up no space? Nooooooooooooooooooooooooooooo! Talk about game breaking! Who needs fleets when you can have just half a dozen invincible 1000 defence ships?
A few extra tips for keeping the heat off of you. 1) Try to set the AIs against each other. In my experience, paying them to attack each other is MUCH better in the long run that just giving them free stuff. Make sure to pick too guys of about the same strength so it will end up i na stalemate though, rather than a strong guy wiping out a weaking and becoming even stronger. The more they fight each other, the weaker they both become, and the