talon012754

talon012754

Joined Member # 2348668
33 Posts 160 Replies 461 Reputation

Here is a savegame file for The Savages. http://www.esnips.com/doc/24cc34a6-7a44-49b7-992a-d093f57f70dd/The-Savages2 Small scenario. The Savages These scenarios are for those who may have less time to play. This is early history. Kona is a sergeant. If you do the proper research the scenario will end with victory or you must defeat Kona and Talius Rue. No tech trading. No surrender. Research Victory or Military No influence or alliance vi

0 Replies 5,293 Views

What would be nice is an in game notepad and a timeline in text of significant events such as established colonies,battles,research milestones etc to aid inour own AAR's

10 Replies 8,968 Views

I wonder if we could have sector intelligence reports attached to the GNN.It might be tied to intelligence satellites or if you simply have a sector sensor platform.Would have a go to button. It could list such things as: Space pirate sightings Space monster sightings(if there are any) Freighter traffic Enemy and ally fleet movements. Starbases and of what type. Influence totals for each race and change in influence since last turn. Maybe assign a value of most i

0 Replies 1,782 Views

I wish I could buy it but I can't get my emails to go through to support and the emails I sent to kyro and Frogboy are not answered.I need my old and new emails merged so that you can send me my new serial number once I pay for it.

17 Replies 11,559 Views

The DA starbase texture looks like a starbase with its bays doors permanently open on the sides and looks like your looking at the flooring lights.Just my interpretation perhaps.There is a darker tone than a shiny texture would be reflecting off the side in space. Now that I look at it again there are more light details around it making it look like there are occupiable quarters and work spaces.

38 Replies 33,912 Views
Reply to PBEM Games in Off-Topic

Oh gee.How about letting him know your going to be absent for a while and won't make be making any moves.You fail to show him a little courtesy and balk at his reaction because your not moving.Social skills ae important.

11 Replies 13,003 Views

Since the title of the thread was how and not if he actually hijacked the thread to say he thinks it doesn't deserve it.Pwrhaps if someome can help him out about his intended question not gripe about the game.

45 Replies 22,228 Views

I have changed my email address since I ordered Dread lords but I have always been able to get the updates from Stardock.When I went to the preorder page it had all my info when I logged in ,including my old email address. Question. Can I order with the old info or will you have to send me a confirmation number which I cannot get now that my email has changed.Don't have old serial number available unfortunately. Or can I just update my email address before ordering?

65 Replies 36,088 Views

I would like to add to the debate that if a Republican or conservative is not spending some of his money or time or both to aid his fellow man,then he has no right to complain about redistribution of wealth.An ideology that doesn't address a problem in a practical matter is just that,empty ideas. I would say the overall problem is materialism in general and not greed. On spys.Will you be able to use spies to thwart others and what will happen then as far as consequences,degrada

43 Replies 47,924 Views

Well elections are definitely underdeveloped as they simply are a way for you to tweak bonuses and watch your popularity.

11 Replies 6,998 Views

I would like to see the party that gives you the biggest challenge in the election reflect the weak aspects of your empire.If you are lagging behind in tech the technologists would challenge you the most.If your lagging industrial output industrialists and so forth.If that isn't the case now. Also would like spies to be able to slander your party. You would get a message pre election saying that your party is rocked with scandal. You would get stats on how it will effect your po

11 Replies 6,998 Views

This is why I mentioned the CNW style of combat.It does add a layer of strategy but not overkill.I bielive that most combat in CNW was solved in about 2 minutes or less.

10 Replies 4,847 Views

Taken from the game Conquest of the New World. In CNW you had a grid of 2 by 3 or 4 by 3 can't remember with two squares on the end for you and your opponents flag square.Armies consisted of infantry, cavalry and artillery. There were generals which based on their level of experience would allow a certain number of action points to your units.There was a unit placement phase before the battle began. You would move units up or to the side with combat happening when either ca

10 Replies 4,847 Views

The challenge on a map with a 700% bonus tile would be how can I use this to my advantage to utterly crush my opponents in the quickest time possible?If it is true that it is such a large advantage.And if the AI gets it,how can I survive?

11 Replies 10,349 Views

Your only inviting another exploit.Keep high production values and the AI will not attack you?The AI doesn't know what your strategy is.It cannot read your mind nor tell the future.And if you are trying for a peaceful victory and the AI won't attack,then you end up with a boring game.Two of the peaceful methods of victory won't even provoke a response from the AI,tech victory and Alliance.At least I have never seen one.

24 Replies 16,083 Views

After I made a colony ship with a speed of 7 parsecs,the UP Council voted that all constructors must have a speed of 7 parsecs or more.A coincidence or does what you create and do in the game effect Up Council issues?

5 Replies 7,499 Views