rawghi

rawghi

Joined Member # 2337395
11 Posts 12 Replies 185 Reputation

I leave it for some days, but i'm returned! new articles on the go

6 Replies 6,737 Views

Thank you, but currently I think to transform it in a fan fiction story, mainly because a standard galciv game can end quickly and can be dominated by gamey events (for example, allied that surrender to you...) I'm redrawing the galaxy map

6 Replies 6,737 Views

Hi friends! I've just opened a fictional news portal about the game I'm playing with GalCiv. I thought to make an AAR.. but I was worried about what type of AAR it will be... and the solution was to make this funny, fictional news portal! stay tuned, and if you wish, visit the portal at the link below! The Galactic Voice

6 Replies 6,737 Views

I usually went with the terrans, but I rename them "United Nations of Earth" imagining that the world United against space threaths. ps: And my ship names become: UNS Patiot, UNS Ambassador etc.... (UNS means United Nations Ship)

13 Replies 12,925 Views

Hi friends! I wrote because i wish to know what kind of ship you use and design during a game, not only the "standard ones" (attack/defend) but even the innovative roles that you create, I always classify the ships in this manner (I'd love biiig ships, i dislike fighters...) Battleship: Huge hull Heavy Cruiser: Large hull Light Cruiser: Medium hull Frigate: Small Hull Destroyer: Tiny Hull Colony Ship Construction Ship

9 Replies 9,155 Views

Hi friends, I know that i spossible to edit the arnorian ranger changing: ..Twilight\Data\ShipCfg\S0_Arnorian_Huge.shipcfg but my question is, it is possible to change it DURING a game? I mean, I save, exit and mod the file, reload the savegame and find the new ship look. Thank you!

4 Replies 3,941 Views

Hi fiends, I'm trying to edit the precusor ranger ship, my plan was to ceate a ship in the shipyard, save to disk, and replace the shipcfg... but my question is.. where is the precursor ranger shipcfg??? Thank you

1 Replies 3,088 Views

Hi to all! excuse me if I ask this question, but, I wish to know if the infamous "invisible ship" bug is being checked by the devs or not. Because if the response is yes, I'll start to pray, if the response in no I'll start to cry!(and so the bug is only addressable to the pc configuration) Anyway, the game is still playable disabling the battle sequence or enabling it only when you see fleets of non-invisible ships. Thanks anyway for the help and thanks stardock for the ga

10 Replies 6,532 Views

Hi to all! A part from congratulate with Stardock team for the game and for the community for the always "full of info" forum & the mods, I've a really insane roleplay question.. I mean insane because it is purely a cosmetical "poll"! The question is: Using the fabulous KHSM (thanks Kyro), I used the delta blank hardpoint for tiny & small hulls to create squadron of fighters or bombers that technically are smaller than capitalship. This look really cool (again thanks Kyro) b

2 Replies 4,065 Views

Hi to all! I'm curious to know which campaign settings do you use when you start a new game (planet number, habitability, small or large cluster etc...)

0 Replies 2,324 Views

Thank you Kryo, and keep up the good work! Only a question, are you planning to upgrade your superb mod for DA?

5 Replies 4,179 Views

Hi to all! I've noticed that both mods (KHSM and UDFM) aren't already compatible with DA, but if I install them on my DA directory do they work as intended? (obviously only for Dread Lords ship components). Thank you

5 Replies 4,179 Views

Hi to all! I wish to know if savegames include recent installed mod, for example, I played for some turns, and after I added a mod, I notice that I didn't show up in savegames while it appears correctly on a new game. Anyone know if I have always to restart a game?

2 Replies 2,507 Views