Nah, The bug was reported already
CrispyMouse
A place to write a description would be nice.
The political system described by FuzzyMatrix makes me think somewhat of the Honor Harrington books by David Weber and the political system in there. The rulers supports a certain party thus when they have control of the senate it works smoothly. When the opposition has control it doesn't work as smoothly, so the opposition's goals benefit a little and the ruler's party goal's gain a little benefit. Should the dominant party be the exact opposite of the ruler's pa
Try pressing 'Enter'. That worked for me when nothing else would. I also believe it advanced the turn.
I got crashed to desktop when I was invaded. Here is the debug.err file. Debug Message: Version v 0.2 (Beta 2 Build 1) last updated on: Tue Jun 14 14:16:03 2005 Debug Message: *********DXDiag info follows.********* System Info Time: 6/18/2005, 18:54:39 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: REUSSER Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) La
If you press 'A' it will auto-survey, just like in GalCiv 1.
I would want more then just planet construction on or off. More like don't tell me if Type X ship gets built but tell me if Type Y ships. Don't tell me when buildings are constructed but tell me if some form of Terriforming is completed. That is the type of control I want over the reporting given to me.
I Alt+Tab ed in order to check something on this website, when I returned to GalCivII it produced a fatal error and returned to desktop. This previously happened when went to turn on Yahoo! Launchcast. Following is the debug.err Debug Message: Version v 0.2 (Beta 2 Build 1) last updated on: Tue Jun 14 14:16:03 2005 Debug Message: *********DXDiag info follows.********* System Info Time: 6/18/2005, 16:56:42 DirectX Version: DirectX 9.0c (4.
Would it be possible to set what types of News gets an icon dropped down? That way we can tweak what is reported to us and from where. That would be really cool. Thanks
I would say that no, the AutoLaunch option doesn't become obsolete. In GalCiv I, I only used the Rally points for Constructors, otherwise I always manually set destinations or orders after the AutoLaunch. This is because that for most craft the destination whould change between each build so there was little point in have Rally Points. Something that would be more useful to me would be the ability for ships to have orders automaticly set upon build complet