|
Is anyone still interested in campaigns?
|
4 |
Modding |
|
|
Spies - Do you need to leave them there?
|
11 |
Galactic Civilizations II |
|
|
Less advanced buildings and bootstrapping colonies
|
4 |
Strategies |
|
|
Biggest "oops" moment in GalCiv
|
5 |
Galactic Civilizations II |
|
|
Intellectual Property question
|
1 |
Galactic Civilizations II |
|
|
A thought on modding races and balance.
|
5 |
Modding |
|
|
Idea: Salvage
|
4 |
Galactic Civilizations II |
|
|
What does the second level of extreme colonisation do?
|
1 |
Galactic Civilizations II |
|
|
Is it worth using espionage against the Dread Lords?
|
3 |
Galactic Civilizations II |
|
|
Is there a way to see how far ships can move in a turn?
|
4 |
Galactic Civilizations II |
|