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Dev Journal #01 - Elemental: Reforged
Frogboy
14 Replies
18 hours ago
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Expand the Fallen Enchantress: Legendary Heroes Universe with These DLC Packs
Island Dog
17 Replies
Nov 9, 2013
Elemental Inspirations II
Frogboy
58 Replies
Nov 8, 2013
Elemental Inspirations
Frogboy
23 Replies
Nov 7, 2013
Why FE’s AI is good but not as good as GalCiv’s
Frogboy
51 Replies
Nov 5, 2013
The problem with AI in games
Frogboy
47 Replies
Oct 13, 2013
The Stardock Game Roadmap 2011
Frogboy
229 Replies
Oct 12, 2013
So many skeletons
Frogboy
12 Replies
Oct 7, 2013
The Past, Present and Future of Elemental
Frogboy
171 Replies
Sep 22, 2013
Coding frustrations with AI
Frogboy
37 Replies
Sep 9, 2013
Elemental: Sword of Ambrose
Frogboy
47 Replies
Aug 22, 2013
Elemental: July 2013 Status Report
Frogboy
86 Replies
Aug 13, 2013
Fallen Enchantress: Legendary Heroes Review Roundup
Island Dog
13 Replies
Jun 2, 2013
Fallen Enchantress: Legendary Heroes - THE FULL CHANGE LOG
DerekPaxton
54 Replies
Jun 2, 2013
Fallen Enchantress: Legendary Heroes FAQ
DerekPaxton
301 Replies
May 23, 2013
Legendary Heroes: Game play example
Frogboy
10 Replies
May 23, 2013
Happy and Sad
Frogboy
35 Replies
May 16, 2013
Brad Wardell on the Geeks with Wives Podcast
Island Dog
1 Replies
May 11, 2013
Legendary Heroes Scenario: Concluding the War of Magic
Frogboy
18 Replies
May 10, 2013
TROGS vs. MEN: AI Wars I
Frogboy
14 Replies
Apr 18, 2013
Shadows, my oldest enemy
Frogboy
95 Replies
Apr 16, 2013
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The goal is to have the Legendary Heroes beta out this week. It’s been held back mostly because we’re having trouble with the self-shadowing. Shadows are a pain in the butt. In Sins of a Solar Empire: Rebellion, more engineering hours were ...
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