OK. I've think heard enough complaining about the economy in 1.3.
I experimented with 1.3 for a few quick games at the normal difficulty setting to get a grasp of the changes.
I am now playing with the difficulty mid-way between normal and the hardest setting available (can't recall the names).
I have 30 planets/colonies with most all of my tiles developed. I would have more planets/colonies but I tend to turn over the smaller planets to my allies to help strengthen them. For example, I have allied with what began as a minor race that is now a far cry from a minor race since I have given them 7 or 8 planets, including a 15 in there home star system, that I obtained through cultural domination.
I have a huge lead in Economy, Industry, Influence & Technology with a comfortable lead in population. I am a bit behind in the military department but then I've been building and supplying ships to my allies, which allows me to have less of a standing military. This should all change over the next few turns as my Elite Ranger’s begin coming off the assembly lines. With respect to the few ships I do have, I can take down most fleets with just 3 of my custom fighters.
Now, with respect to the economy, I have around 250,000 bc in the bank, despite funneling money and selling/trading out-dated ships for far less than cost to my allies, and am generating in excess of 4,000 bc surplus per turn, while building multiple ships.
TAXES!!! If I read one more post about 70% or 80% tax rates I think I’ll puke. That was an obvious exploit or (IMO) a cheat. I have never. I repeat, I have never raised my tax rate above 40%. In fact, my current tax rate is 33%. In reality 70% or 80% tax rates would most likely lead to a revolt or an assassination of leadership and would most certainly not carry a high approval rating.
All in all, 1.3 is much more realistic from an economic perspective. Now, that’s not to say I wouldn’t like to see a few tweaks. For example, I’m a big fan of the Alliance approach and it slows the game because I can’t seem to get the AI (Allies) to trade Weapon Technology to me, which forces me to research it. They’ll trade me Defense Technology and about anything else but not Weapon Technology.
-Kevin