I've seen some other posts about this, so I know this problem is affecting other people too. Why are old ship models from previous games leaking into a new game? Shouldn't ship models be completely encapsulated within the saved game file, and only make it into (a) computer memory while playing, and (b) temp files while playing? It seems pretty bizarre that I find a shared folder where new games will conflict with old ones:
\My Games\GalCiv2\ships
I have some habits (perhaps a bit compulsive) when naming ships, where I always use the same names, like "Colonizer I" and "Constructor I". I am continuously prompted to confirm if I want to overwrite an existing ship design, even though I am playing a new game. What does that do to the old game (if I tried to reload it)?
Is this problem under review to be fixed? It seems like a design flaw rather than a simple bug, so I'm hoping that we are just seeing a transition phase during development that will be addressed later.
This bug is my top complaint, because it is difficult to workaround while testing the game.