I wondering if anyone is finding the specialization of starbases to be very useful.
I've noticed that I build what I always built in GC1... economy maximizers in my world sectors, influence/culture bases beside my enemy worlds that I want to culture flip. Military bases? I've only built them to see what they do. They could be useful in the right conditions, but I haven't had occasion to be in those circumstances. (I'm primarily a peaceful builder turtle that go for culture or science wins.)
So, what's the player base opinion on starbases? What are you selecting for your range extending bases? What are you filling your home sectors with? Has your Star Base building strategy changed significantly?