Engines are totally unbalanced. As you get new technologies that allow new engine types, the old engine types become completely obsolete. I would like to see other players opinions on how to make this better.
When a higher tech-level engine comes available, what difference should we see for the engine stats?
- engine price (higher or lower?)
- engine size (bigger or smaller?)
- engine Moves per Turn (what engine types should go faster than 1/turn?)
- anything else?