Anyone ever been successful playing a non-combat, diplomatic victory game? I recently tried this. Playing as Terran (super diplomat), maxing out diplo attributes, I gave myself the rules:
- Cannot build or upgrade any ship to have weapons or defences
- Cannot research or trade for any combat tech (weapon or defense) - soldiering allowed.
The game quickly showed that the Drengin had the strongest military, with the Thalans were becoming the largest empire. To build my relations, I trained trade and created trade routes with everyone. I frequently gave everyone gifts.. 100bc at a time to start out, then later in the game 500 and 1000 bc.
Once I had trained alliances, I had to give/trade the tech to everyone else in order to actually make them allies. This is where it became hair-pulling.
From then on, it became obvious I could only ever ally with everyone, less 2. For some reason, there would always be 2 races (different at different times) that would resist me. Eventually I'd have my group of allies attack one, and the war would go nowhere.
At some points, my coalition would disintegrate, as the weaker races become concerned with the stronger races. One of my allies would declare war on the other, and then I'd either be at war with a former ally or break the previous alliance. Typically I'd go to war, in the effort to eliminate the dissident. In the meantime, I'd end up re-allying the previous elimination target, who wasn't getting eliminated at all.
Having the military limitation meant I couldn't help my allies, either directly or indirectly. Perhaps sending them weapons techs would have helped, but that was against my rules. I could only give them cash, and it didn't seem to help.
At various points, I was soooo far ahead in tech and economy, I could easily have begun a conquest campaign and won. As a guy that typically plays only conquest, this temptation was hard to resist, but resist I did.
At various points I'd ally with the Drengin and the Thalans, while keeping them at war with each other (since they were the strongest races). Unfortunately, I could never keep the alliances solid. They'd flip out as one of my allies attacked them, then declare that I was backstabbing them. Finally, they wouldn't make peace with me for ANYTHING, saying that I kept attacking them. Perhaps a bug?
In the end, the Drengin and the Thalans were the only races left, besides me. The rest of my coalition were weak, and died... and despite my efforts kept waring with each other, only weakening themselves. I spent a lot of my fortune (toping out at over 300k bc as I recall) trying to keep them banded together, pointed in the right direction.
In the final stages of them clearing out my allies, who were basically just my cannon fodder, it became obvious I was next. I had no choice but to switch to a technological victory, and win that way.
So, I was able to win without building a single combat ship or researching a single combat tech, but I didn't win the way I had hoped.