ToA runs fine, DA never loads, win7, no debug.err
I've recently installed my copy of GalCiv II (I think it was the boxed copy of endless universe) through Impulse and when trying to play DA it will crash during loading. GalCiv2 ToA runs fine with no issues at all, and I've been playing that instead (while ultimately I'd prefer to play Dark Avatar).
Galciv2 DA does not create a debug.err, or gives me any kind of extra info, other than that the application "has stopped working". The steps for me to reproduce the crash:
1. Run DA, click new game
2. Press next a couple times until the loading screen appears.
3. Loading screen shows an empty tool tip window (the window in the center of the loading screen that is supposed to show tips), it also shows an empty loading bar, the bar is simply empty at all times.
4. After 10 seconds or so the game will crash and a windows popup will appear that Da "has stopped working".
Someone in a different thread suggested to change the prefs.ini to my native resolution and put fullscreen on 0, for me it's currently like this:
I've also tried running the executable as administrator and in Windows XP SP3 compatability mode, and I have reinstalled and verified GalCiv2 twice.
Currently running win7 and have downloaded and installed the most recent gfx drivers (197.45, was running 197.13 previously). I wouldn't know how many years ago I bought DA and ran it without problems, but it's definitely been a while and I can recall DA working just fine back then, but I might have been running XP at the time.
I've tried looking for the stardock program called "Smart Exception" as suggested in a sticky on the falciv forums, however I could find no trace of it on either Impulse or the stardock website. Since DA does not create a debug.err log either, I'll post my dxdiag log in the next post.
Thanks in advance.