Hello, I decided to mess around with the game files after getting bored with the style of play that the game starts with.
So far, i beefed up starbases so that they cannot be easily killed (it takes foreeeever to build the things) and i changed all weapons and defence techs to be more balanced with regards to space used and power.
But now comes the problem...
I want to be able to make shields defend against everything, And from what i am understanding on the xml files I would need to edit a basic operation script for what determines a Class. I already tried listing it as all classes, to no effect, i also tried copying the starbases xml defence listings and no luck there either.
So does anyone know what file i need to edit to make it work?
Overall goal is to:
make armor raise hit points instead of defence value
make shields defend against all and not usable by fighters
make missile defence tech defend against all, but less effect than shields and only usable only by fighters
restrict starbases to only 1 per sector.