Turn processing in my game is slowing to a crawl. The problem with GalCiv 2 is that when you hit the turn button, the computer moves all your pieces individually. So let's say if you had 100 ships built on that turn, you will spend the next 5min looking at the screen while the computer moves your 100 ships to the rally point. I've also noticed that the auto-movement is buggy, as after a while I need to manually move some ships during turn processing, before the auto-movement kicks in again.
However, I've noticed that all AI ship movements gets processed simultaneously.
Is there anyway to enable simultaneous movement of all my ships during turn processing? This issue has been since GalCiv 2 was released and I'm surprised it's still not fixed!