Hi,
After upgrading to 2.03 (with the Impulse application), my TA won't start anymore. All I get is the Windows message that "there were an error launching the application", your run-of-the-mill windows error message.
I already tried de-installing GalCiv II, DA and TA and re-installing them all with Impulse, but this doesn't help either. Clearing the "My Games" directories and "C:\ProgramData\Stardock" directories don't help either.
I saw an entry in the knowledge base about Windows Vista and NVidia drivers but the link in that article ( https://esupport.stardock.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=483&ratingconfirm=1 , https://forums.galciv2.com/?forumid=274&aid=142721#1139343 ) doesn't work so I don't know what was described there.
Does anyone have any idea?
Edit: dbug.err from one of my last working games:
[code]
Debug Message: Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GalCiv2UL
Debug Message: Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GC2EU
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 8/9/2009, 08:14:53
DirectX Version: DirectX 10
Machine Name: ALAMO
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.090302-1506)
Languages: German (Regional Setting: German)
System Manufacturer: Acer
System Model: Aspire 8730
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Core(TM)2 Duo CPU T6400 @ 2.00GHz (2 CPUs), ~2.0GHz
Physical Memory: 3066MB RAM
Page File: 2613MB used, 3727MB available
Windows Dir: C:\Windows
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 9600M GT
Manufacturer: NVIDIA
Chip Type: GeForce 9600M GT
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0649&SUBSYS_017E1025&REV_A1
Display Memory: 2289 MB
Current Display Mode: 1680 x 945 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Max Resolution:
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.7924
Driver Date: 11/22/2008 08:07:00
DirectX Acceleration Enabled: Yes
[/code]
Regards,
Hakan