This is a campaign built around the Flaming Ninja invasion of Earth-91367 Land of Demons. It uses Advance Wars strategy and tactics, so the first mission will introduce people to them.
The maps will be added to AWBW as soon as I figure out what's wrong with the uploader. For now, they make good reading and looking. Also grants valuable time thinking about strategy.
The first stage of the campaign revolves around trying to get into Earth-91367 in the first place. The Flaming Ninjas start to learn of the existence of a hollow gatekey containing a map, somehow encoded in hex, believed to show the exact location of the transversal gate leading to the Land of Demons.
Mission 1 - Battle of the Keymaster
The invasion of the Land of Demons begins on Evertha! To protect itself from a demonic incursion, the Styrka Clan clings tightly to the gatekey that the FN need to open the door...
Recommended Orange Star (Flaming Ninja) COs: Jake
Yellow Comet (Styrka Clan) COs: Grimm
Fog of War: No
Banned COs: All COs except Grimm and Orange Star COs
Banned units: Black Boat, Black Bomb, Spy Plane, Piperunner
Like the blurb says, this battle is on Evertha. The terrain is simple, with no plantlife as true to the storyline and lots of plains between opponents. Plains are a good idea in this battle, because your recommended CO is Jake, a CO strong on plains and useful for beginners. The Stryka commander is Grimm, an offense orientated CO who lacks in defense, making him vulnerable to artillery and quick strikes but dangerous with the same. Beat this map to capture the gatekey from the Stryka battlefield HQ.
Mission 2 - Gate Guard
The weather-beaten gate to Earth-91367, here on the snowy planet of Gateway. The Styrka Clan got here first, followed shortly by the Gatekeepers, angry at the presense of their transgressive armies. What could possibly be so important as to risk a war with the Gatekeepers?
Recommended Flaming Ninja COs: Max
Blue Moon (Gatekeeper) COs: Sasha
Styrka Clan COs: Sensei
Fog of War: No
Banned COs: All COs except Sasha, Sensei and Orange Star COs
Lab units: Piperunner
Banned units: Black Boat, Black Bomb, Spy Plane
This is a map of two fronts. The first is with the Gatekeepers. They are furious at the presence of foreign powers on their homeworld, and they're too stubborn to leave, so you'll have to fight them to the last soldier. FN ships cloaked in low orbit have sent atmospheric craft to help with the engagement of the dangerous Gatekeeper navy. The second, and perhaps most important, is against the Styrka Clan. They have taken an old abandoned base to defend the laboratory in the north, and though the base is inactive it can still become very dangerous. The workers at the lab are attempting to crash the gate, which must not be allowed to happen. Before they can move through the gate, FN forces need the area cleared so they can estabilished a base of operations outside the gate, so drive the Styrka Clan and the Gatekeepers from the area. Due to the large amount of close combat, I'd suggest Max as CO.