Quoting nightwraith40k,
reply 6
(Which I have to laugh at Crytek's thinking, that they are safe from pirating in the console market)
Wait, what? All of Crytek's games have been released for the PC only. Sorry if I'm missing something here, and I probably am. Are there console ports of Crysis or something?
Anyway, it's nice to see Stardock getting more and more attention in the media. It's odd that this hasn't made it to the front page.
Crytek said they would drop PC exclusives because of the so called "low sales" which they blamed on PC pirating. The only reason why Crysis has not ended up on the console yet, is because consoles can't handle the graphics of Crysis. So future games in development are going to be put on to consoles (Well once they nerf the graphics enough) and PC (Which I hope they don't end up to be multiplatform .
Crysis is a good game, I just hate the whining. I also have no problem with developers and publishers sell games on the console, but blaming "PC" pirating for all your problems does not make sense. Seriously the reason why people have not bought Crysis yet, is because their computers can't run it on good settings. Crytek just needs to have some patiences, to allow mainstream technology to catch up. Take me for example, I'm getting my first computer (That is actually mine to own), only because technology that can run Crysis decently has gotten to a price, which a 16 year old can afford. Sure if I was older with a good paying job, I'd buy a gaming computer, but the thing is the money is coming from my parents.
I'm getting a computer with a 9800 gt, sure its not the best, it won't max out Crysis but it'll still look much better than games out on consoles and I am happy.
I just wish more developers and publishers would share the thinking of Stardock and Ironclad, which is to be happy with the sales they get, as long as they know they've done their best. Don't look for someone to blame, but look to see how you can improve sales, by having better marketing(Valve and Stardock), better games, revolutionary games (Like Sins) or simply by rewarding paying customers (What Stardock
is all about) instead of stabbing them in the back(You know who I'm talking about).
Go Brad and everyone at Stardock!