Should we then be held responsible? Do you blame WalMart because a game they sold is broken by a patch?
Yes!
And for some reason Walmart gives me my money back and sends the PC game back to the people who sold it to them. (I was able to do that with a different "game" I bought in the store.) I guess I'm lucky with my particular geographic Walmart store.
SpaceForce2 was wrose without the patches. But according to the forums Joystick support is still a big fat "zero." (Which is false advertising since on release day and before it said it supported joysticks.
[quote]I just played the demo of this and on my very dated PC(AMDXP3000 GeForce 6800) it ran great on medium settings.[/quote
And after the first release many people posted that the demo worked better and they felt cheated.
Many problems still persist.
If it worked it would be great. But a whole bunch of people say it doesn't and they don't have old machines, (one year to two years =old.) People with new machines today have problems. The game didn't show up on impulse until after the gamer bill of rights was released. Unless whenever I connected to impulse and downloaded updates for some reason I got the updates and it never showed up until a few days ago. The gamer bill of rights I'm aware came out before that.
Looked around a bit, and found this: http://www.spaceforce-game.com/forum/forum_posts.asp?TID=1836. Computer described isn't exactly a super-high-end machine and doesn't always get amazing frame-rates, but it certainly doesn't look all that bad. Especially when they tried settings other than high.
Dude I stated quad core. The latest chip intel has out for consumer dekstops that is not a server. This link goes to a pentium 4 computer.
On their forums it has a benchmarking forum posting place. Each one is a different thread. Look for quad core in the post title. With that game you have to have a high end intel core2 quad (whatever the exact wording is) with one high end graphics card just to get an average of 30 fps. You need two high end graphics for it not to slow down in fights with ships fighting in what most people would consider a moderate intense battle. That's just the high end. And the one with only one graphics card had it on medium settings.
So go ahead and buy that game. Spend around $30 for it and just try to play it on your amd geforece 6800. I dare you to buy it and play it and then post on you-tube or, somewhere else, a recording of your screen. I'll bet its stuttery as me when I was a first grader. And that was really bad. When the teacher asks another student to answere a question because I'm taking to long it is not a good sign. Yeah for speach therapy, until 6th grade. 
So Stardock is selling something that goes against one of its highlight statements, (Its Motto, I thought.) If your going to allow other companies to sell their trash on your "space" then make it $9.99 for crying out loud. It's being sold for $29.99! That way people should know since its a reletively recent release game that something's obviously wrong with it. No one likes spending around $30 for a coaster. The sfru2 forums have a lot of previous players say they use it for a coaster now.
Or at least have another filter option in the list for "lemons" or "unfinished" or something playful that people can catch on to and know it is not worth whats being asked for it. I'm just wondering why Stardock has decided to sell other companies games on a site carying their idea and logo and the game is totally against what Stardock does.
I don't mean to insult Stardock's products. I mean to insult it's marketing. If the gamer bill of rights weren't ever published then I would be keeping my big fat trollish maw shut right now.