fyi... I went out and edited all resource mining facilities (starbaseabilityvalue in starbasemodules.xml) down to 1 from (in most cases) 5. This gives you just 1% increase (after the initial 5%) for starbases on resources. I just prefer not having the resources impact the game so much. You have to be careful when editing starbasemodules.xml because there are quite a few mininig facilities for each race and the names are different. First one seems to be mining barracks. So I guess the max return will be something like 10% vs 50% when you fully exploit a resource. Maybe stardock can edit in a slider sometime in the future? Hope this helps.
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