Some Dark Avatar bugs

Hey, I'm not sure if these bugs are new or not, but I decided to report them anyway.

#1

If a planet is in between a ship and its designated rally point, sometimes the ship will run into the planet and start orbiting it (or trying to colonise it) instead of just going around to get to its rally point.

I also noticed that this will sometimes happen to ships that are in auto-explore mode.

#2

Sometimes flagships can sit on top of anomalies without surveying them. I noticed this happen to an AI last night, and it happened to me today. I think the cause is going through a wormhole and then landing on top of the anomaly.

When it happens to the AI, they don't seem to move their flagship, so it will just sit on top until it is destroyed. The annoying thing about this is the fact that any flagship on auto-survey will just come and kind of watch. (admittedly this is quite amusing when each teams flagship comes along to watch)

#3

I noticed a very annoying bug with fleets.

When I fleet up units, they cannot go into autopilot. Whenever I try moving them outside of their range, they will just stand there doing nothing.  When this happens, their maximum moves will turn to zero (so they will have 1/0 for their available moves). I guess this is the problem.

As I said, I'm not sure if these are new or not, but I figured I'd post about them anyway. I'm running the latest version of DA btw. :)

PS: Is there any way to manage mining bases in the newest expansion? Like the screen you get for ships and planets when you press F1?
4,332 views 4 replies
Reply #1 Top
I noticed the first bug this afternoon. It happened twice with a scout on auto-explore. Never seen it before.
Reply #2 Top
I think the newest patch fixes everything that I mentioned.

I thought I was running the latest version, but there's a bug with star dock central that tells you that you're running the latest version when you aren't.

If you want to have a go at fixing it, have a look in the "Fleets unable to move W/Dark Avatar" thread.
Reply #3 Top
You are quite right with your second post Nickziller.

Bug #1 and #3 have been fixed by now, just need to update to the latest patch.

Not 100% sure about #2, but it's been ages since I've seen it happening, so I am guessing it's fixed aswell.
Reply #4 Top
I noticed a bug earlier as well.

If press F1 and go onto the planets section, and then click foreign, you can see what all your rivals are building.

Or at least I could, for a while. I never tried it again.