Hi,
If I understand well the loopholes of the trade routes system, in order to maximize your econ, you have to:
a) create all trade routes from the same planet (A) toward the same planet (


put 4 maxxed trade SB in all sectors which are close enough to the SAME segment of the trade route.
Am I right?
I would be relieved to know that for (a), you get a diminishing return if several freighters are doing the same exact route. At the very least. From a design and even realism standpoint, I would have prefered that this abuse could not be done.
As for (

, it would have made much more sense, and it would have been better, game wise, to have the various SB unable to pile their bonus. With only one SB able to give a bonus in the same sector, you would really have to spread the trade SB along the routes, which make more sense. As of now, you will build 16 SB near your homeworld, each with all trade and prod modules, before doing anything else. For the vast majority of games, it will keep you busy during the whole play!