Afternoon,
In my last couple of games, I've been trying a new (for me at least) route of civilization developpement:
- super heavy trader.
- no military ressources or researches.
- no ship building, only buying directly or from other factions.
I've started by making a custom race, specialized in trades and economy.
At the beginning, I go 90% research and money tiles with just one factory and one starport and 0% taxes for population. I buy 2 scouts (ususally playing huge or above maps), I then research trading as fast as possible then focus on economy and diplomacy boosts, all the while exploring with the scouts. Once ready, I start on freighters and send one per capital world if I can.
At that point, it just escalates and money starts pouring in. I basically never "build" stuff, I just buy. If I need a little army when some neighbours start going war-hungry, I buy ships from other races. I avoid trading out too many techs but buy a lot. If I get in good relations with a military faction, I tend to give military techs then buy off his products, even transports.
From what I could experience so far, it's entirely viable but I haven't been 100% content with my developpement yet so I haven't finished a game with this strat yet.
I haven't been able to buy off planets or starbases yet. I could buy an "attack" on a faction, even alliances though as said I haven't pushed it too far yet, will do so today if I have time.
What I'm wondering is if anyone here tried this strat and how it goes later in the game once you have only a couple factions left. Advices and comments are welcome