Hi all. I've recently started seriously playing the game after getting GC2:DA addon, had a few wins on challenging level, so nothing spectacular. However I now have alot of questions regarding ship to ship combat:
I've been crunching numbers to see what size of ships are more economically efficient , and it looks to be pretty even ..... on paper. However given that a medium hull can have in late game 150 Attack and huge hull has only 84 Hp, if medium ship attacks huge ship the first salvo will destroy the huge ship. If this is correct then in general building lots of small ships is better then building one big and expensive ship? This seems to be especially true if you have bunch of non specialized worlds with crappy production (AIs strategy most of the time it seems)
About the defences. What is a good ratio to use when giving ship defenses, 2 Att/1 Deff or something else? Given the cost of defenses is it actually economically efficient to use defenses, especially when facing enemy that uses swarms of smaller ships loaded to the max with guns (50 Att and 8 hp small hull ships)?
Also how are the defenses calculated in combat? Is it total attack of a ship vs total defense of the other ship (or more importantly the entire attack of the fleet)? Or is it shot per shot basis?