Hello all, stopping in for my weekly visit. I'm a bit annoyed right now, and I wanted to rant for a bit on strategy choices. If that is not your thing, I suggest you move on to a more friendly topic, there are plenty of great discussions going on here.
The crux of my ire revolves around reactions regarding the strategy I described where you use all factories or all labs on all of your planets to maximize your production per turn. I'm sorry many of you see it as an exploit. If Mr. Wardell decides to change the way focus works, so be it, its not like I need it to win. I'm more than a little tired of any time someone decides to maximize a game mechanic everyone cries "exploit". When stock markets provided a morale bonus in DL, building worlds with all stock markets and no morale buildings was not an exploit, it was just taking full advantage of the game balance as existed at that time.
Yes I play games with a mix of factories and labs, I even often do so. However, even then my approach might not be considered "typical", its still not an upset to game balance. When I build factory worlds and lab worlds within a game, I usually still put 100% in my sliders. Just, when I need tech, I put 100% into research. When I want buildings I put 100% into social. When I want ships I put 100% into mililtary, and make a turn by turn decision as to which of those three I need the most in any turn. And this also works really really well.
It also wasn't my idea. About six months ago I got in a discussion with nullspace, tetleytea and Livonya about strategy, and one of them mentioned that they liked to always keep their sliders at 100% and just choose one of the three (I forget which one of them). I tried it and it worked. Then, I had a few games where for almost all of the endgame I never went back to putting anything into research, and I thought, well, why build research worlds at all, they just sit there sucking up upkeep for 75% of my game doing nothing. And from there, I eventually developed my all labs or all manu strategy.
And I don't care who invented it first and when. Perhaps Purge or Magnumaniac figured it out before I did, I didn't realize I was in a competition with them to see who could develop the strategy first. If they did it earlier, good for them. I wasn't trying to say I was the ultimate player or anything. The strategy may well have been in common use long before I stumbled upon it. I don't know when they started using it, but I like and respect both of those players, and I wasn't trying to one-up anyone when I posted on this strategy.
If you take away focus, you will still do better by putting 100% into one of the sliders. That is a result of a very basic game mechanic, not one that is going to be fixed by a minor tweak. If that fact offends you or your sense of fairness, I'm sorry. The math doesn't lie, this is just how this game works. Can I win by splitting the sliders? Sure, and I've done it plenty of times. I've played entire games never moving them off of 33/33/34 from turn one just to see if I could do it. If you have more fun splitting the sliders, or you feel that somehow it is more "fair", go for it.
Also, I don't see this as cheating even a little bit. For one, the AI is free to use the same strategy. Putting it in the same catagory as scouting a map and then reloading to turn one or using Ctrl-N until you get a precursor whatever on your home world doesn't even make sense to me. Trying to get the most out of your sliders is something every player in a game state can do on any turn. The AI can never reload until it gets a great homeworld, or scout the map before it starts playing, making both of those true "cheats" or "exploits".
And I'm starting to get more than a little offended by people who seem to suggest that I'm a poor player who just has a handful of cheats I use to beat the game. 1. I never claimed to be a great player, 2. I play the way I like, you should do the same, 3. I haven't even ever come close to taking the time to describe every strategy I use on these boards, 4. I'm sorry but I really don't feel like I'm cheating, and 5. there is NO strategy I need or rely on in every game that I play. Why does it matter to anyone the approach I take to the game? This is a SINGLE PLAYER GAME.
I'm sorry in part for my tone. And thank you so much to everyone who gave me positive feedback after I spent time illustrating some of my strategies. I'm tired, cranky, and overworked. Its also my birthday today, so I'm now older and no wiser. The older I get, the more reminders of the passage of time put me in a bad mood. Plus, I haven't gotten my Gal Civ 2 fix in a while, so I'm probably tweaking (ha ha, sigh).
I of course love this game, and have a great amount of respect for many of the people on here. My invective is aimed at no one in particular, rather it is a sort of critical mass of criticism I have recieved via email and on these boards about the strategy I described in my Altarian Rebellion AAR.
Play how you like. That strategy is hardly the only way that I play. There are most efficient paths to victory, but this game has many many ways you can play. You can always artifically put more restrictions on yourself to make the game harder (this game I will build no wonders, no starbases, whatever). If you find that after reading a few of my strategies now the game is always "too easy" or "ruined" or "always the same" I have two suggestions. Use your own creativity and the many sandbox option modes to try and add variety, or play a different game.
I miss being able to chat. Hope the rest of you are having a better day. I can't wait to be able to return to a more normal life.
Take care,
Wyndstar