Dragonstring:
"...(i don't need a detailed description to know that an invention matrix is better than a research academy). Also, i don't see why it's nessisary to know all the under-the-hood mechanics, after all it's not like the game cheats... "
How do you know it doesn't cheat if you don't know the under-the-hood mechanics?

Well unfortunately I'm all about understanding the under-the-hood mechanics... Now I've got a question for any of you out there; I'm not sure if this is a bug but it is gameplay mechanics related...it seems like there is a break in the game (I can't tell for sure as there is no documentation (going back to my original point) of the break down of numbers so I wrote it down in notepad; this is a game I'm playing with the Altarians:
Abilities: 10% Military
20% Social
55% Research
Spending: 100%
Planet Altaria
Population: 8.04b (12.00

Industry: 31 mp
-Military: 33%
-Social: 33%
Research: 72 tp (34%)
Calculated Military Production(Building ship):
31 mp x 0.33 = 10.23mp
Apply 20% bonus (Moon + Ability)
10.23mp x 1.20 = 12.28mp
Calculated Social Production(Building building):
31 mp x 0.33 = 10.23mp
Apply 30% bonus(Moon + Ability):
10.23mp x 1.30 = 13.3mp
Calculated Research:
72tp x 0.34 = 24.48tp
Apply 55% Ability bonus
24.48tp x 1.55 = 37.94tp
Calc Mil/soc/res = 12.28/13.3/37.94
Actual Mil/Soc/Res = 12/13/37
So far so good, it looks like the game rounds down, even at 37.94
Planet Cordelia III
Population 0.10b (6.00b)
Industry: 12mp
-Military: 33%
-Social: 33%
Research: 10tp
Calculated Military Production(Not Building ship - no starport):
12mp x 0.33 = 3.96mp
Apply 20% bonus (Moon + Ability)
3.96 x 1.20 = 4.75mp (However as there is nothing made this is the above value)
Calculated Social Production(Building Building):
12mp x 0.33 = 3.96mp
Apply 30% bonus(Moon + Ability):
3.96 x 1.3 = 5.15mp
Calculated Research
10tp x 0.34 = 3.4tp
Apply 55% Ability bonus
3.4tp x 1.55 = 5.27tp
Calc Mil/soc/res = 3.96/5.15/5.27
Actual Mil/soc/res = 3/3/4
Military is ok, but Social and research production is definitely off, anyone know what's causing this? (this is another reason why I think it is important to have a breakdown of abilities bonuses to figure out how you get a given production)
Now; this second planet had no facilities...guess what happened after I bought a factory and xeno research facility:
Planet Cordelia III after adding factory and research facility
Population 0.10b (6.00b)
Industry: 16mp
-Military: 33%
-Social: 33%
Research: 18tp
Calculated Military Production(Not Building ship - no starport):
16mp x 0.33 = 5.28mp
Apply 20% bonus (Moon + Ability)
5.28 x 1.20 = 6.336 (However as there is nothing made the above value applies)
Calculated Social Production(Building Building):
16mp x 0.33 = 5.28mp
Apply 30% bonus(Moon + Ability):
5.28 x 1.3 = 6.86mp
Calculated Research
18tp x 0.34 = 6.12tp
Apply 55% Ability bonus
6.12tp x 1.55 = 9.49tp
Calc Mil/soc/res = 5.28/6.86/9.49
Actual Mil/soc/res = 5/6/9
Correct values!, looks like I found a bug, if you don't have a factory and/or research you will not get the racial abilities (although the value of 4 for research seems a bit odd) on a new planet until you do build a factory & research...now if no one was curious about the game mechanics this could undermine development early on in the game
Let me know if I'm incorrect here; perhaps I'm getting a little excited about finding a bug