The description for Tidal Disruptors says they destroy 80-100% of planetary improvements. But I just tried using them a few times, and they're only destroying 0-2 improvements out of 5-6. What's going on? Was this changed at some point? (I'm using 1.6 beta 2)
And is it possible to destroy unique structures like, say, Technological Capitals this way? After lots of reloads, every other building has been destroyed several times but the Technological Capital is remaining (and it's obviously the one I want to destroy, heh); I remember reading that in the past, no building was immune, but it seems like that has changed? So there's no way I can get rid of the Capital and put a farm on the 300% food tile underneath it? (Yes, that's right, I'm pissed off that I can't use a 300% food tile. No, it isn't useless.)