Ship size and speed are both relevant in the game. Just not in combat.
Well, it's in combat that it should be relevant.
As stated above by other players, this is a game of overall Empire strategy not ship or ground tactics.
Size isn't really relevant anywhere,
Size is relevant. The size of your ship determines two very key things in the game itself and does reflect within each and every battle. First size determines hit points. The larger the ship, the more damage it can take to its hull before destroyed. Second, the larger the vessel, the more weaponry, defenses, item specific modules, and engines it will be able to carry. Both of which can give you a decisive edge in combat.
since the values produced are so bizarre that I wonder how they did come to be.
Some people do share your opinion here. It is just a game, and where the numbers come from does not really concern me. I like the game and these are the numbers given to me to work with.
Hitting a barn a few feet away is pretty easy with a rock, but impossible from 2 kilometers away, unless of course you had a 120 mm cannon, but move the barn another 50 kilometers and your cannon is useless, and that barn isn't even moving!
We're not talking about throwing rocks at ships, are we?
It is, of course, an analogy, so why would you replace the barn with a ship but not the rock with an appropriate weapon type?
It is also not about range, since not even that is represented in the game.
I feel that the most effective weapon in the game deals with range. Take planets and you win, do not, and you lose. The range of my Troop transports are represented rather well in this area. With speed and range, I can attack any key planet on a gigantic galaxy I so choose. As a side note, I was not suggesting that the game mechanics deal with speed and range during any type of combat. What I was trying to suggest is that range and speed, in my opinion, could be considered a reason for the 0 roll during an attack. Nothing more.
Evasive maneuvers and range are hardly related.
Heh. Maybe not in the game, but try saying that about real life. Trust me, if someone is shooting at you, I would think that you would want to relate the two. The faster you move, and the further away you are, the better chance of survival you have in most cases.
Also, you have the chance to roll a 0 on an attack, so in my opinion, tech, size, speed, maneuverability, crew experience and distance is considered in that way.
Not really. What's the average on an attack roll? Does that take into account any of those factors you mentioned?
Actually, it does. Technology definitely does increase your attack and your defense. The better the weapons the higher the potential roll. Same goes for the defense. The difference determines whether you hit or if the shot is "deflected". As for the rest of what I said, you are quite correct, they do not contribute at all to the overall attack roll. However, if you read my statement carefully, I did mention that this was my opinion as to why you could have a roll of a 0 on an attack roll.
The average doesn't change when those conditions change.
That is a huge statement, and if that were the case, then I would not be playing this game. If anyone is interested, here are how the game mechanics actually determine if your ship is hit, or "deflects" the attack.
Ship CombatIn the end luck is a factor in both ground and fleet combat. Just as it is when randomly generating a new solar system to play in. Any random selection made during set up is luck. In my own mind I can contribute it to anything I want. I rolled a 0 during space combat.... was it because I had poor luck? Of course... but In the end I will say it was because the enemy ship had made drastic combat maneuvers... it is a luxury I am afforded because I have an imagination. In my opinion, when it comes to this game, you can stack the luck in your favor most of the time, through ones playing style. ( Like Evil said)
the fluctuating odds counter means nothing to me.
I personally do not mind pushing the mouse button to get the advantage numbers. It is my opportunity to stand on top of the troop carrier and scream.... "Destroy them all!"
**** click ****
