IMO If there is any truth to what Livonya posted it seems that there are two different goals winning the game and scoring. It definatly seems as if the scoring can be manipulated and therefore it becomes it's own challenge.
Exactly! There are multiple ways to do it too. I mostly agree with what Livonya wrote, but I also disagree with some of the things he wrote...I just took a different path to 500K is all. For instance, under DL, both of my 500K plus games had a total research score under 10K.
I think the scoring system should be the most impacted by the difficulty level. In other words, the number one person should be on suicidal or obsence. Here is a question, if I played a game on suicidal and lost, would my gauge show suicidal?
See, here is the thing: you could invest tonns of time into chessing your score as mentioned above and get like 400,000 points on an easy difficulty level and become one of the top meteverse players. Then, you just play a bunch of games on suicidal, but lose those games left and right. Then, in addition to having one of the top scores, it looks like you are a winner on suicidal, the hardest difficulty level. Thats unless the only way you can get your difficulty gauge to reflect suicidal is to actually win a game on that setting. At any rate I think the scoring system is messed up!!!!!
You can always just look at someones profile. I think you will find that most all of the big scorers are playing on the high difficulty levels. They have usually moved on to figuring out the scoring game because they have reached the point that they always win on Suicidal with anything but the worst of maps.
