Yeah, Custom Races have no "Inherent" racial bonuses... and not all of the races get 10 points. The Torians get the least as far as I can tell, and their inherent bonuses are pathetic. No wonder they were enslaved by the Drengin, eh?
In DA, the torians have the best super ability in the game though, they also start with very good tech. I actually find it easier to win games with Torian than with the Yor, which is the race everyone seems to complain about being too powerful.
Having said that the current races are anything but balanced. Lets compare the Korath to the Iconian refuge for example. The Iconians get toxic and aquatic for free, plus some mediocre racial bonuses, the best of which is +20 morale and they get 7 points to spend. Now look at the Korath, they get toxic colonisation for free and the ridiculously powerful spore ships, they get +25 morale and a bunch of other useful bonuses, and they can spend the full 10 poitns on top of that. Is 1 colonisation tech worth all that?
Giving custom races any more points is a tricky one in DA because of the difference in super abilities, if you give a custom race 20 points instead of 15 it kind of makes the Torians obsolete for example, because you can pick super breeder and have 20 points to spend on top of that. The only way to make it balanced is if super abilities were worth a certain amount of points too.
My suggestions would be the following:
- Custom races get 25 points to spend including their super ability. Super abilities are worth a certain number of points depending on how good they are like Super Breeder, Super Hive and Super Annihilator might be the full 10 points, where as super spy might only cost 3 points.
- The Thalans and the Korath have too many natural bonuses considering how powerful their super abilities are, they need to have around the same as the Torians.
- The iconian refuge need to be buffed, I think let them colonise 3 or 4 types instead of just two. Plus they should have 10 points to spend.
- The Arcean super ability doesn't seem that good either and their natural bonuses are fairly average. Having said that I haven't played them yet so I won't comment.
- Super spy is almost useless at the moment. While the Krynn are balanced out by their ridiculous +50 morale boost, I still think the super needs to be better, even if it's just for the purpose being viable in custom races. Perhaps their morale bonus could be included in their Super. Change Super Spy to Super Empathy - A greater understanding of sentient life forms gives them huge morale and espionage bonuses etc... This also seems to fit in whith the personality of the Krynn as galactic peacekeeprs.