
This is an awesome game! In fact, it inspires me to ideas for future gaming possibilities.
I'd like to be able to:
Utilize multiple monitors, each one displaying different screens out of the game. Then, I'd like to see touch screen support or multi-mouse. You can get PCI video cards at walmart and use them for the 2D rendered graphics i.e. colony management, research, etc... at two monitors each while using the PCI-Express GPU for the main view. The mini-map could even be expanded for a whole monitor, allowing better usage of the different view-filtering options like ships, planets, stars, and so forth, not that I could afford all that...yet...beefy (PSU required!) and maybe multiple PC's could be networked to do this, I still keep my old units operative anyway,
Buy multible social projects in a single turn for quick development of my planets. Perhaps there could be a buy-all button?,
Turn off the research screen coming up every time something's finished,
Change a setting so that ships jump to their per/turn destinations instead of waiting for them to move (big-time time-saver),
Assign all ship, (docked or other-wise)
of the same type to a new rally point,
Build a carrier class of hulls which adds logistics capabilities to fleets that have them, and players should be able to design a strategy for attack/defense in fleet battles such as taking out the enemy's carrier first/defending the carrier first. There should also be a setting where the graphical depth of the battle scene at which the game will automatically switch from full battles to quick
Turn off turn-based battle (free-for-all everybody shoot at will),
Take control of a ship in battle,
There should also be an option during battle to escape if it's not going well, (only possible if your ships are faster than your opponents), the enemy would gain exp from the escape attempt of the fleeing armada.