I can't figure out why it's doing this, but I never had the problem with the beta of the game. It just started occuring after the official release. My video drivers are updated, and the sound drivers are the latest I can get, but i'm not sure what to make of the error message. I usually can't get past 10 turns, and when I do get to the turn that shuts it off, it simply minimizes to a window and freezes until I can get it off.
Time: 2/10/2007, 19:47:31
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: HAL
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: n/a
System Model: n/a
BIOS: Award Modular BIOS v6.0
Processor: Intel(R) Pentium(R) 4 CPU 2.53GHz
Physical Memory: 1024MB RAM
Page File: 264MB used, 2198MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 7600 GS
Manufacturer: NVIDIA
Chip Type: GeForce 7600 GS
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_02E1&SUBSYS_A5423842&REV_A2
Display Memory: 256.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371
Driver Date: 10/22/2006 12:22:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_80961043&REV_A0
Manufacturer ID: 1
Product ID: 100
Driver Name: cmuda.sys
Provider: C-Media Inc.
Driver Version: 5.12.0001.0051
Driver Date: 6/9/2006 22:58:22
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Could not create the render device using default format. Switching to 16bit
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Could not create the render device.
Debug Message: InitializeDirect3D Failed.
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start