Not neccesarily. I'll give an example, where I'm from (Arizona), there are a number of really good Mexican food places. They hire Mexicans to do the work, and the food is amazing. Right now however I'm out of state going to college. Here they have Americans cooking the Mexican food. The result? It's ok, but not nearly as good. |
OK, true the native population might be better at doing certain things, or do things you're population can't. But it shouldn't be an all or nothing thing; and in fact I'd think a significant portion of the economy should be due to the fact that there are raw resources there that aren't elswhere are you don't have in significant quantities, or that can simply be produced more cheaply there than on our homeworld.
When you look at things historically, and even in the modern era, its almost entirely about the raw resources. Where the iron is, or the coal, or the gold, or the diamonds, or the petroleum. It doesn't have much to do with expertise.
I think an idea might be to do ditch trading for money, but to trade things like manufacturing capacity, research, morale, etc. To some extent this is done with trade goods
That's the point, it is to make an economic empire viable. Plus, it's fairly realistic since not very many countires will trade with each other during times of war. |
I don't have the problem with the trade routes disapperaing during war (though I do think you should be able to reassign the freighters). What have I have a problem with is the money being created
ex nihilo and not being able to be recovered when the planet is conquered (well you could just trade with someoen else, but its a long haul because you have to rebuild every single freighter, and your econ starbases might not be positioned ideally). Like I said before, lets say you were trading somethign for oil. Well the oil fields should still be there. They might have been damaged, or the native civilzation might have been better at extracting it, but you should be able to recover something.
This problem extends from the situation I'm in right now. There are 5 civilizations total, me (terrans), arceans, torians, thalans and the altarians. As you can imagine the thalans have a substantial lead. The Torians are Arceans just went to war. I was thinking about joining a side, and trying to get an edge over the Thalans who I can't quite take on yet, at least alone and no one else seems to want to join me. The problem is I trade extensively with both the Arcenas and Torians, and trade represents almost half my total income. Although I have good reserves, I might put myself into a hole I won't be able to dig out due to the big hit I am going to take tradewise.
I guess I'll have to play it out to see how things go but it kind of looks like a stalemate. Well probalby not a stalemate, as the Thalans have a pretty big research lead and probably would win a research victory eventually.