I researched this game and it looked good enough that I went out and purchased it. After loading it I went and uploaded the update then tried to play the game. It would crash at the new game right after I selected the galaxy type and hit the "next" button.
So after reading all the posts here I could find about my problem, I upgraded my video drivers, and direct X, even though I don't believe they were out of date or corrupted. Still same problem, so I uninstalled and reinstalled the game. even worse, now it crashes as it attempts to load, reinstalled the patch and still same problem.
So after 5 hours of working on this it seems I paid 45 dollars for two drink coasters!
Here is the debug file I get and hopefully someone can help.
Debug Message: Version v1.4x last updated on: Mon Oct 23 17:43:56 2006
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 10/29/2006, 01:33:47
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: YOUR-03667082DE
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp.050928-1517)
Languages: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
System Model: PP177AA-ABA a813w
BIOS: BIOS Date: 12/03/04 13:39:44 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Physical Memory: 1536MB RAM
Page File: 436MB used, 3250MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: RADEON X700 Series (Omega 3.8.291)
Manufacturer: ATI Technologies Inc. (Omega 3.8.291)
Chip Type: RADEON X700 PRO (0x5E4B)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_5E4B&SUBSYS_23021002&REV_00
Display Memory: 256.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6635
Driver Date: 8/22/2006 21:53:30
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SB Live! Audio [E400]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_100A1102&REV_0A
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 5.12.0001.0296
Driver Date: 9/18/2003 21:47:22
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): RADEON X700 Series (Omega 3.8.291)
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 75
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 a6f2ccd0
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Not all child windows deleted for window ID: 1, pos 0, 0, size 1024, 768.
Debug Message: Child TitleWnd_Back with ID: 3, pos 0, 0, size 1024, 768.